Element card · group Community · atomic number 15,957, its rank
<SERVER_NAME>
Online 98.97.10.131:28015 checked 3m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on <SERVER_NAME>?
Generated by the game, the map on <SERVER_NAME> is procedural.
What rules has <SERVER_NAME> set, and what settings are in force?
The name of <SERVER_NAME> carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does <SERVER_NAME> sit?
Nothing about a region is published by <SERVER_NAME>. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 98.97.10.131:28015.
Which Rust version is <SERVER_NAME> on?
On Linux, <SERVER_NAME> is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is <SERVER_NAME> for staying online?
At the moment, <SERVER_NAME> is online. The first sighting by Rust Data Lab was on 3 November 2026.
Wipe schedule
When does <SERVER_NAME> wipe, and how often?
<SERVER_NAME>'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 15 hours ago.
Lists and tags
What should you understand from the tags <SERVER_NAME> carries?
The game's server browser reads the tags <SERVER_NAME> publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): It has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does <SERVER_NAME> come up?
The Rust Data Lab lists that include <SERVER_NAME> are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does <SERVER_NAME> compare with other servers in the rankings?
Player hours over the last week put <SERVER_NAME> at #15,957, inside the top 70% of ranked servers.
How full is <SERVER_NAME> right now?
A snapshot of <SERVER_NAME> shows 0 players online. The seven-day average for this server is 0 players.
Getting on
How can you connect to <SERVER_NAME>?
In Rust, press F1 and enter client.connect 98.97.10.131:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.