Element card · group Community · atomic number 15,957, its rank
<SERVER_NAME>
Offline 98.97.10.157:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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Rustoria.co - EU East Medium 385/ 425
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2
Ru
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Rusty Moose |EU Biweekly| 137/ 200
-
3
Ru
Rusty Moose |U…
118
Rusty Moose |US Biweekly| 118/ 200
-
4
Ru
Rustoria.co - …
374
Rustoria.co - EU Mondays 374/ 400
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5
Ru
Rustafied.com …
208
Rustafied.com - EU Medium - Large 208/ 275
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6
Ru
Rustafied.com …
120
Rustafied.com - EU Friday 120/ 150
Quick answers
from the figures on this pageSettings and map
What map is in play on <SERVER_NAME>?
Generated by the game, the map on <SERVER_NAME> is procedural.
What rules has <SERVER_NAME> set, and what settings are in force?
The name of <SERVER_NAME> carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
In what location does <SERVER_NAME> sit?
Nothing about a region is published by <SERVER_NAME>. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 98.97.10.157:28015.
Which Rust version is <SERVER_NAME> on?
Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> uses. The protocol must match for you to join; Steam will update your game.
How reliably does <SERVER_NAME> stay online?
Right now <SERVER_NAME> is offline, with its last appearance 3 days 8 hours ago. For the last 4 full days, 31 of 96 hours were online, giving 32% uptime. The first sighting by Rust Data Lab was on 30 October 2026.
Wipes and resets
What is the wiping pattern on <SERVER_NAME>?
<SERVER_NAME>'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 15 hours ago.
Where it appears
Which meanings sit behind the tags on <SERVER_NAME>?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list <SERVER_NAME> publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does <SERVER_NAME> come up?
You will find <SERVER_NAME> on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does <SERVER_NAME> hold among Rust servers?
<SERVER_NAME> sits at #15,957 for seven-day player hours, placing it in the top 70% of ranked servers.
How many players does <SERVER_NAME> have at the moment?
The last recorded sighting of <SERVER_NAME> was 3 days 8 hours ago, and it is offline now. Over seven days the mean player count is 0.
Getting on
What is the way to join <SERVER_NAME>?
Open the console with F1 in Rust and type client.connect 98.97.10.157:28015. The Launch Rust button on this page does the same job through Steam.