Rust Data LabData lab · live
Live readings Servers11,767 Players60,429 Populated3,522 Fresh wipes · 3h133 Sampled every 5 min

Element card · group PvE · atomic number 15,409, its rank

My Rust server | Powered by AMP

Offline 98.97.112.56:28015 checked 7d ago

pve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,409top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ru [EU] RustEZ Pu… 25
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 25/ 200
  3. 3 Ru [US] RustEZ Pu… 34
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    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 2/ 200
  5. 5 Sk [PvE] Skyline … 14
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 14/ 150
  6. 6 Ru [EU/GER] Rust … 5
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 5/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

How is My Rust server | Powered by AMP configured, and what rules apply?

Nothing in the name of My Rust server | Powered by AMP gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is My Rust server | Powered by AMP based in?

No region is published by My Rust server | Powered by AMP. Rust Data Lab shows a server's stated location, not a verified position of the machine. 98.97.112.56:28015 is the address it uses.

What Rust version does My Rust server | Powered by AMP currently run?

On Windows, My Rust server | Powered by AMP is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does My Rust server | Powered by AMP stay up, and how reliable is its uptime?

Currently offline, My Rust server | Powered by AMP was last seen 7 days 21 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. The first sighting by Rust Data Lab was on 20 October 2026.

Wipe schedule

How often does a wipe happen on My Rust server | Powered by AMP, and at what time?

The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 23 hours ago.

Lists and tags

How should you read the tags on My Rust server | Powered by AMP?

The game's server browser reads the tags My Rust server | Powered by AMP publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

These themed Rust Data Lab lists carry My Rust server | Powered by AMP: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does My Rust server | Powered by AMP place?

Player hours over the last week put My Rust server | Powered by AMP at #15,409, inside the top 69% of ranked servers.

How full is My Rust server | Powered by AMP right now?

The last recorded sighting of My Rust server | Powered by AMP was 7 days 21 hours ago, and it is offline now.

Connection

How can you connect to My Rust server | Powered by AMP?

In Rust, press F1 and enter client.connect 98.97.112.56:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.