Element card · group Community · atomic number 15,423, its rank
<SERVER_NAME>
Offline 98.97.13.53:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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3
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4
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Rustoria.co - EU East Long 161/ 200
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5
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6
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Quick answers
from the figures on this pageServer setup
What map is in play on <SERVER_NAME>?
Generated by the game, the map on <SERVER_NAME> is procedural.
What rules has <SERVER_NAME> set, and what settings are in force?
Nothing in the name of <SERVER_NAME> gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
Which location is <SERVER_NAME> based in?
No region is published by <SERVER_NAME>. Rust Data Lab shows a server's stated location, not a verified position of the machine. 98.97.13.53:28015 is the address it uses.
What Rust version does <SERVER_NAME> currently run?
On Linux, <SERVER_NAME> is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is <SERVER_NAME> for staying online?
Currently offline, <SERVER_NAME> was last seen 5 days 17 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Wipe days
When does <SERVER_NAME> wipe, and how often?
<SERVER_NAME>'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 6 hours ago.
Lists and tags
Which meanings sit behind the tags on <SERVER_NAME>?
These are the tags <SERVER_NAME> makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does <SERVER_NAME> come up?
These themed Rust Data Lab lists carry <SERVER_NAME>: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does <SERVER_NAME> compare with other servers in the rankings?
<SERVER_NAME> sits at #15,423 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on <SERVER_NAME> tell you?
<SERVER_NAME> is offline at the moment; the last sighting was 5 days 17 hours ago. The past week gives an average of 0 players.
Connection
What is the way to join <SERVER_NAME>?
In Rust, press F1 and enter client.connect 98.97.13.53:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.