Rust Data LabData lab · live
Live readings Servers11,749 Players55,156 Populated3,381 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Community · atomic number 15,568, its rank

TEST

Offline 98.97.136.218:28015 checked 27d ago

Join the experiment
Atomic mass · players now 0/ 7 0% full Room to join
7-day average0peak –
Rank · atomic number#15,568top 65%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 342
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 342/ 375
  2. 2 Ru Rustoria.co - … 230
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 230/ 250
  3. 3 Ru Rusty Moose |E… 36
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36/ 250
  4. 4 Ru Rustoria.co - … 29
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 29/ 250
  5. 5 Ru Rustafied.com … 58
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 58/ 100
  6. 6 Ru Rustoria.co - … 79
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 79/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on TEST?

Generated by the game, the map on TEST is procedural.

What rules has TEST set, and what settings are in force?

The name of TEST carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts TEST?

Nothing about a region is published by TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 98.97.136.218:28015 is the address it uses.

What Rust version does TEST currently run?

Rust network protocol 2633 and build 164530 on Windows is what TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does TEST stay online?

TEST is not online at the moment; the last sighting was 27 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 30 September 2026.

Wipes and resets

How often does a wipe happen on TEST, and at what time?

Too few wipes are on record for TEST to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 22 hours ago the current world was made.

Lists and tags

What should you understand from the tags TEST carries?

gmrust (Game mode): Standard Rust survival is the game here; mp7 (Max players): It has 7 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list TEST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does TEST appear in?

These themed Rust Data Lab lists carry TEST: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does TEST place?

TEST sits at #15,568 for seven-day player hours, placing it in the top 65% of ranked servers.

What does the current player count on TEST tell you?

No live signal from TEST right now, which was last seen 27 days 21 hours ago.

Connection

How can you connect to TEST?

Open the console with F1 in Rust and type client.connect 98.97.136.218:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp7
Max players It has 7 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.