Element card · group Community · atomic number 15,957, its rank
<SERVER_NAME>
Offline 98.97.15.122:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rustoria.co - …
385
Rustoria.co - EU East Medium 385/ 425
-
2
Ru
Rusty Moose |E…
137
Rusty Moose |EU Biweekly| 137/ 200
-
3
Ru
Rusty Moose |U…
118
Rusty Moose |US Biweekly| 118/ 200
-
4
Ru
Rustoria.co - …
374
Rustoria.co - EU Mondays 374/ 400
-
5
Ru
Rustafied.com …
208
Rustafied.com - EU Medium - Large 208/ 275
-
6
Ru
Rustafied.com …
120
Rustafied.com - EU Friday 120/ 150
Quick answers
from the figures on this pageMap and rules
What map is in play on <SERVER_NAME>?
A procedural map runs on <SERVER_NAME>, generated by the game.
How is <SERVER_NAME> configured, and what rules apply?
Nothing in the name of <SERVER_NAME> gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
Which location is <SERVER_NAME> based in?
No region is published by <SERVER_NAME>. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 98.97.15.122:28015.
What Rust version does <SERVER_NAME> currently run?
Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does <SERVER_NAME> stay online?
Right now <SERVER_NAME> is offline, with its last appearance 32 hours ago. It was online for 31 of 48 hours in the last 2 full days, which is 65% uptime. It first appeared to Rust Data Lab on 1 November 2026.
Wipe schedule
When does <SERVER_NAME> wipe, and how often?
The record holds too few of <SERVER_NAME>'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 15 hours ago.
Where it appears
Which meanings sit behind the tags on <SERVER_NAME>?
The game's server browser reads the tags <SERVER_NAME> publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does <SERVER_NAME> come up?
The Rust Data Lab lists that include <SERVER_NAME> are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does <SERVER_NAME> hold among Rust servers?
Player hours over the last week put <SERVER_NAME> at #15,957, inside the top 70% of ranked servers.
How full is <SERVER_NAME> right now?
The last recorded sighting of <SERVER_NAME> was 32 hours ago, and it is offline now. The past week gives an average of 0 players.
How to join
What is the way to join <SERVER_NAME>?
Open the console with F1 in Rust and type client.connect 98.97.15.122:28015. The Launch Rust button on this page does the same job through Steam.