Element card · group Community
Watkins Rust server | Powered by Electro
Offline 98.97.35.10:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Watkins Rust server | Powered by Electro?
Generated by the game, the map on Watkins Rust server | Powered by Electro is procedural.
What rules has Watkins Rust server | Powered by Electro set, and what settings are in force?
No gather rate appears in the name of Watkins Rust server | Powered by Electro. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts Watkins Rust server | Powered by Electro?
No region is published by Watkins Rust server | Powered by Electro. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 98.97.35.10:28015.
Which Rust version is Watkins Rust server | Powered by Electro on?
On Linux, Watkins Rust server | Powered by Electro is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
Does Watkins Rust server | Powered by Electro stay up, and how reliable is its uptime?
Currently offline, Watkins Rust server | Powered by Electro was last seen 45 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
What is the wiping pattern on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 22 hours ago.
Where it appears
Which meanings sit behind the tags on Watkins Rust server | Powered by Electro?
These are the tags Watkins Rust server | Powered by Electro makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Watkins Rust server | Powered by Electro appear in?
These themed Rust Data Lab lists carry Watkins Rust server | Powered by Electro: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How full is Watkins Rust server | Powered by Electro right now?
The last recorded sighting of Watkins Rust server | Powered by Electro was 45 days 9 hours ago, and it is offline now.
Connection
What is the way to join Watkins Rust server | Powered by Electro?
Open the console with F1 in Rust and type client.connect 98.97.35.10:28015. The Launch Rust button on this page does the same job through Steam.