Rust Data LabData lab · live
Live readings Servers11,800 Players71,158 Populated3,624 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Community · atomic number 15,957, its rank

<SERVER_NAME>

Offline 98.97.8.170:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,957top 70%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Oct30 Oct31 Oct2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 385
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 397 on average 385/ 425
  2. 2 Ru Rusty Moose |E… 137
    Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 322 on average 137/ 200
  3. 3 Ru Rusty Moose |U… 118
    Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 313 on average 118/ 200
  4. 4 Ru Rustoria.co - … 374
    Rustoria.co - EU Mondays EU · groups of 12+ · weekly · 266 on average 374/ 400
  5. 5 Ru Rustafied.com … 208
    Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 262 on average 208/ 275
  6. 6 Ru Rustafied.com … 120
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 234 on average 120/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on <SERVER_NAME>?

A procedural map runs on <SERVER_NAME>, generated by the game.

How is <SERVER_NAME> configured, and what rules apply?

Nothing in the name of <SERVER_NAME> gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is <SERVER_NAME> based in?

No region is published by <SERVER_NAME>. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 98.97.8.170:28015.

What Rust version does <SERVER_NAME> currently run?

On Linux, <SERVER_NAME> is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is <SERVER_NAME> for staying online?

Right now <SERVER_NAME> is offline, with its last appearance 5 days 6 hours ago. It was online for 7 of 120 hours in the last 5 full days, which is 6% uptime. The first sighting by Rust Data Lab was on 29 October 2026.

Wipe days

When does <SERVER_NAME> wipe, and how often?

The record holds too few of <SERVER_NAME>'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 15 hours ago the current world was made.

Lists and tags

What should you understand from the tags <SERVER_NAME> carries?

These are the tags <SERVER_NAME> makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does <SERVER_NAME> appear in?

You will find <SERVER_NAME> on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does <SERVER_NAME> hold among Rust servers?

<SERVER_NAME> sits at #15,957 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is <SERVER_NAME> right now?

No live signal from <SERVER_NAME> right now, which was last seen 5 days 6 hours ago. The past week gives an average of 0 players.

How to join

What steps get you onto <SERVER_NAME>?

You can connect by pressing F1 in Rust and entering client.connect 98.97.8.170:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players 0 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.