Element card · group Community · atomic number 15,957, its rank
<SERVER_NAME>
Offline 98.97.9.121:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rustoria.co - …
385
Rustoria.co - EU East Medium 385/ 425
-
2
Ru
Rusty Moose |E…
137
Rusty Moose |EU Biweekly| 137/ 200
-
3
Ru
Rusty Moose |U…
118
Rusty Moose |US Biweekly| 118/ 200
-
4
Ru
Rustoria.co - …
374
Rustoria.co - EU Mondays 374/ 400
-
5
Ru
Rustafied.com …
208
Rustafied.com - EU Medium - Large 208/ 275
-
6
Ru
Rustafied.com …
120
Rustafied.com - EU Friday 120/ 150
Quick answers
from the figures on this pageServer setup
What map is in play on <SERVER_NAME>?
Generated by the game, the map on <SERVER_NAME> is procedural.
What rules has <SERVER_NAME> set, and what settings are in force?
No gather rate appears in the name of <SERVER_NAME>. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
Which location is <SERVER_NAME> based in?
Nothing about a region is published by <SERVER_NAME>. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 98.97.9.121:28015.
Which Rust version is <SERVER_NAME> on?
On Linux, <SERVER_NAME> is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does <SERVER_NAME> stay up, and how reliable is its uptime?
Currently offline, <SERVER_NAME> was last seen 30 hours ago. On 3 November 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on <SERVER_NAME>, and at what time?
The record holds too few of <SERVER_NAME>'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 15 hours ago.
Tags, lists
What should you understand from the tags <SERVER_NAME> carries?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list <SERVER_NAME> publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does <SERVER_NAME> appear in?
These themed Rust Data Lab lists carry <SERVER_NAME>: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does <SERVER_NAME> place?
<SERVER_NAME> sits at #15,957 for seven-day player hours, placing it in the top 70% of ranked servers.
What does the current player count on <SERVER_NAME> tell you?
The last recorded sighting of <SERVER_NAME> was 30 hours ago, and it is offline now. The past week gives an average of 0 players.
Connection
What steps get you onto <SERVER_NAME>?
Open the console with F1 in Rust and type client.connect 98.97.9.121:28015. The Launch Rust button on this page does the same job through Steam.