Rust Data LabData lab · live
Live readings Servers11,679 Players49,738 Populated3,164 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Community · atomic number 15,961, its rank

My Untitled Rust Server

Offline 99.245.106.44:29488 checked 24d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,961top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 232
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 232/ 375
  2. 2 Ru Rustoria.co - … 310
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 310/ 325
  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 24
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 24/ 250
  5. 5 Ru Rustafied.com … 50
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 50/ 100
  6. 6 Ru Rustoria.co - … 142
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 142/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, made by the game.

How is My Untitled Rust Server configured, and what rules apply?

The name of My Untitled Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

In what location does My Untitled Rust Server sit?

There is no region on record for My Untitled Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 99.245.106.44:29488 is the address it uses.

What Rust version does My Untitled Rust Server currently run?

Rust network protocol 2634 on Windows is what My Untitled Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Untitled Rust Server stay online?

Right now My Untitled Rust Server is offline, with its last appearance 24 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on My Untitled Rust Server?

Too few wipes are on record for My Untitled Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 11 hours ago.

Tags, lists

What should you understand from the tags My Untitled Rust Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs (Build): Facepunch has not published a build number for this one; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list My Untitled Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

You will find My Untitled Rust Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Untitled Rust Server place?

The seven-day player-hours table has My Untitled Rust Server at #15,961, in the top 71% of ranked servers.

What does the current player count on My Untitled Rust Server tell you?

No live signal from My Untitled Rust Server right now, which was last seen 24 days 10 hours ago.

Getting on

What steps get you onto My Untitled Rust Server?

In Rust, press F1 and enter client.connect 99.245.106.44:29488. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs
Build Facepunch has not published a build number for this one.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.