Rust Data LabData lab · live
Live readings Servers11,856 Players101,030 Populated3,903 Fresh wipes · 3h542 Sampled every 5 min

Element card · group Community · atomic number 12,057, its rank

UNIKITTY

Offline 99.251.178.46:28015 checked 19d ago

Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average0peak –
Rank · atomic number#12,057top 55%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep29 Sep3 Oct8 Oct12 Oct17 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:13 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 283
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 283/ 325
  2. 2 Ru Rustoria.co - … 361
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 361/ 425
  3. 3 Ru Rusty Moose |E… 902
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 902/ 1,000
  4. 4 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 48/ 100
  5. 5 Ru Rustoria.co - … 966
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 966/ 1,000
  6. 6 Ru Rustoria.co - … 781
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 781/ 800

Quick answers

from the figures on this page

Map and rules

What map is in play on UNIKITTY?

Generated by the game, the map on UNIKITTY is procedural.

How is UNIKITTY configured, and what rules apply?

The name of UNIKITTY carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

Server details

What region hosts UNIKITTY?

No region is published by UNIKITTY. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 99.251.178.46:28015.

What Rust version does UNIKITTY currently run?

On Windows, UNIKITTY is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

How dependable is UNIKITTY for staying online?

UNIKITTY is not online at the moment; the last sighting was 19 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe schedule

When does UNIKITTY wipe, and how often?

UNIKITTY's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 1 hours ago the current world was made.

How does UNIKITTY look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 1 hours after it began.

Tags, lists

Which meanings sit behind the tags on UNIKITTY?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list UNIKITTY publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does UNIKITTY appear in?

These themed Rust Data Lab lists carry UNIKITTY: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does UNIKITTY place?

The seven-day player-hours table has UNIKITTY at #12,057, in the top 55% of ranked servers.

How full is UNIKITTY right now?

The last recorded sighting of UNIKITTY was 19 days 17 hours ago, and it is offline now.

Connection

What is the way to join UNIKITTY?

Open the console with F1 in Rust and type client.connect 99.251.178.46:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.