Rust Data LabData lab · live
Live readings Servers11,658 Players48,164 Populated3,140 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Community · atomic number 15,179, its rank

Sneaky Snek

Online 99.62.125.81:28015 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,179top 68%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 338
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 338/ 375
  2. 2 Ru Rustoria.co - … 296
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 296/ 325
  3. 3 Ru Rusty Moose |E… 28
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 21/ 250
  5. 5 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 42/ 100
  6. 6 Ru Rustoria.co - … 124
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 124/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Sneaky Snek?

The map on Sneaky Snek is procedural at size 4,000 with seed 1234, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Sneaky Snek set, and what settings are in force?

The name of Sneaky Snek carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

Server facts

Which location is Sneaky Snek based in?

Nothing about a region is published by Sneaky Snek. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 99.62.125.81:28015.

On what Rust version does Sneaky Snek operate?

Rust network protocol 2635 and build 168909 on Windows is what Sneaky Snek uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Sneaky Snek for staying online?

At the moment, Sneaky Snek is online. About 3 days 22 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Does Sneaky Snek hold a steady performance?

Server fps averaged 103 over the last 48 hours, with 78 as the lowest. The maximum entity count was 93,432, covering buildings, deployables and all else in the world. Up to 2,793 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on Sneaky Snek?

Sneaky Snek's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 9 hours ago.

Tags, lists

How should you read the tags on Sneaky Snek?

These are the tags Sneaky Snek makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Sneaky Snek appear in?

You will find Sneaky Snek on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Sneaky Snek place?

The seven-day player-hours table has Sneaky Snek at #15,179, in the top 68% of ranked servers.

How full is Sneaky Snek right now?

At the moment Sneaky Snek has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

Connection

How can you connect to Sneaky Snek?

You can connect by pressing F1 in Rust and entering client.connect 99.62.125.81:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.