Rust Data LabData lab · live
Live readings Servers11,656 Players45,182 Populated3,070 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Vanilla · atomic number 15,097, its rank

Marc's Rust (private)

Offline 99.83.58.58:28015 checked 12d ago

vanilla
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,097top 70%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 04:49 UTC20d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 317
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 317/ 350
  2. 2 Ru Rustoria.co - … 20
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 20/ 250
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 38/ 250
  4. 4 Ru Rustoria.co - … 141
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 141/ 200
  5. 5 Ru Rustoria.co - … 53
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 53/ 200
  6. 6 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 47/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Marc's Rust (private)?

A procedural map runs on Marc's Rust (private), generated by the game.

What settings and rules apply on Marc's Rust (private)?

Nothing in the name of Marc's Rust (private) gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

In what location does Marc's Rust (private) sit?

Nothing about a region is published by Marc's Rust (private). Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 99.83.58.58:28015.

What Rust version does Marc's Rust (private) currently run?

Rust network protocol 2634 and build 167781 on Linux is what Marc's Rust (private) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Marc's Rust (private) stay up, and how reliable is its uptime?

Marc's Rust (private) is not online at the moment; the last sighting was 12 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Marc's Rust (private) wipe, and how often?

The record holds too few of Marc's Rust (private)'s wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 20 hours ago.

How does Marc's Rust (private) look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on Marc's Rust (private)?

The game's server browser reads the tags Marc's Rust (private) publishes, which are gmvanilla (Game mode): This is vanilla survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Marc's Rust (private) appear in?

The Rust Data Lab lists that include Marc's Rust (private) are: Rust tutorial servers: the live sample, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more.

Player counts

How does Marc's Rust (private) compare with other servers in the rankings?

Marc's Rust (private) sits at #15,097 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on Marc's Rust (private) tell you?

Marc's Rust (private) is offline at the moment; the last sighting was 12 days 9 hours ago.

How to join

What steps get you onto Marc's Rust (private)?

You can connect by pressing F1 in Rust and entering client.connect 99.83.58.58:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^v,^t,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp4
Max players It has 4 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.