Rust Data LabData lab · live
Live readings Servers11,891 Players93,303 Populated4,061 Fresh wipes · 3h172 Sampled every 5 min

Element card · group Community · atomic number 15,922, its rank

EKKK PVP 5X 愉快生存伺服器

Offline 1.174.157.60:28015 checked 25d ago

5x
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,922top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Me [TW-JP-KR-SEA]… 6
    [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 EA · groups of 12+ · 5x · biweekly · 14 on average 6/ 200
  2. 2 Ju JumpRust.com -… 9
    JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP EA · groups of 32+ · 5x · biweekly · 13 on average 9/ 120
  3. 3 As ASIA | RPG · S… 1
    ASIA | RPG · Skills · NEW | Casual PvP | 2-5x | Wiped 10/22 EA · groups of 8+ · 5x · weekly · 3 on average 1/ 120
  4. 4 Ek EKKK PVP 5X 愉快… 1
    EKKK PVP 5X 愉快生存伺服器 EA · groups of 8+ · 5x · 2 on average 1/ 150
  5. 5 Ch [SEA] CHICKEN … 0
    [SEA] CHICKEN 3x | Max 8 | Low Ping | TH | Wipe 10/23 EA · groups of 8+ · 3x · weekly · 5 on average 0/ 300
  6. 6 Ru Rustoria.co - … 54
    Rustoria.co - SEA Main EA · groups of 16+ · weekly · 180 on average 54/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on EKKK PVP 5X 愉快生存伺服器?

A procedural map runs on EKKK PVP 5X 愉快生存伺服器, generated by the game.

What settings and rules apply on EKKK PVP 5X 愉快生存伺服器?

The name says it: gather runs at 5x on EKKK PVP 5X 愉快生存伺服器. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts EKKK PVP 5X 愉快生存伺服器?

The name of EKKK PVP 5X 愉快生存伺服器 points to Asia, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 1.174.157.60:28015 is the address it uses.

On what Rust version does EKKK PVP 5X 愉快生存伺服器 operate?

Rust network protocol 2634 and build 166494 on Windows is what EKKK PVP 5X 愉快生存伺服器 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does EKKK PVP 5X 愉快生存伺服器 stay online?

Currently offline, EKKK PVP 5X 愉快生存伺服器 was last seen 25 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipe schedule

When does EKKK PVP 5X 愉快生存伺服器 wipe, and how often?

The record holds too few of EKKK PVP 5X 愉快生存伺服器's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 12 hours ago the current world was made.

Where it appears

How should you read the tags on EKKK PVP 5X 愉快生存伺服器?

These are the tags EKKK PVP 5X 愉快生存伺服器 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does EKKK PVP 5X 愉快生存伺服器 come up?

These themed Rust Data Lab lists carry EKKK PVP 5X 愉快生存伺服器: 5x Rust servers, measured live and Rust community servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 5x.

Player numbers

Against other Rust servers, where does EKKK PVP 5X 愉快生存伺服器 place?

EKKK PVP 5X 愉快生存伺服器 sits at #15,922 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is EKKK PVP 5X 愉快生存伺服器 right now?

No live signal from EKKK PVP 5X 愉快生存伺服器 right now, which was last seen 25 days 11 hours ago.

Getting on

What is the way to join EKKK PVP 5X 愉快生存伺服器?

You can connect by pressing F1 in Rust and entering client.connect 1.174.157.60:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.