Rust Data LabData lab · live
Live readings Servers11,814 Players69,594 Populated3,624 Fresh wipes · 3h187 Sampled every 5 min

Element card · group Modded · atomic number 13,904, its rank

My Untitled Rust Server

Offline 1.20.186.123:28015 checked 25d ago

teams off moddedcarbonhardcore
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,904top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 1
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  2. 2 Ni Nikki & Yuni H… 3
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 3/ 50
  3. 3 Al Alone & Afraid 4
    Alone & Afraid OC · no group limit · biweekly · 2 on average 4/ 50
  4. 4 Ev [BR/LATAM] Evo… 0
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 0/ 50
  5. 5 Th TheLastOfRust … 2
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 2/ 100
  6. 6 ほし ほしラス2 2
    ほしラス2 EA · no group limit · 1 on average 2/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, made by the game.

What rules has My Untitled Rust Server set, and what settings are in force?

The name of My Untitled Rust Server carries no gather rate. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts My Untitled Rust Server?

Nothing about a region is published by My Untitled Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 1.20.186.123:28015.

Which Rust version is My Untitled Rust Server on?

On Windows, My Untitled Rust Server is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.

How dependable is My Untitled Rust Server for staying online?

My Untitled Rust Server is not online at the moment; the last sighting was 25 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 3 October 2026.

Wipe days

How often does a wipe happen on My Untitled Rust Server, and at what time?

The record holds too few of My Untitled Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 1 hours ago.

Lists and tags

How should you read the tags on My Untitled Rust Server?

gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp50 (Max players): Player slots: 50; ts0 (Group limit): There is no team system here; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list My Untitled Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Untitled Rust Server come up?

These themed Rust Data Lab lists carry My Untitled Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Player numbers

Against other Rust servers, where does My Untitled Rust Server place?

Player hours over the last week put My Untitled Rust Server at #13,904, inside the top 61% of ranked servers.

What does the current player count on My Untitled Rust Server tell you?

No live signal from My Untitled Rust Server right now, which was last seen 25 days 23 hours ago.

Connection

How can you connect to My Untitled Rust Server?

In Rust, press F1 and enter client.connect 1.20.186.123:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore rules make this a tougher mode.
mp50
Max players Player slots: 50.
ts0
Group limit There is no team system here.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.