Rust Data LabData lab · live
Live readings Servers11,624 Players37,278 Populated2,941 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 1,044, its rank

TheLastOfRust Hardcore PvE Zombie Survival

Online 91.229.114.2:28019 checked 5m ago

teams off moddedcarbonhardcore
Join the experiment
Atomic mass · players now 4/ 100 4% full Room to join
7-day average8peak 24
Rank · atomic number#1,044top 5%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak43players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 47, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:56 UTC12d ago 47 – running 3
Wed 14 Oct, 18:09 UTC13d ago 47 – 1.1 days 6
Thu 1 Oct, 18:35 UTC FW26d ago 34 halved by day 6 13 days 1
Thu 17 Sep, 20:00 UTC40d ago 41 halved by day 4 13.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ni Nikki & Yuni H… 2
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 2/ 50
  2. 2 Al Alone & Afraid 2
    Alone & Afraid OC · no group limit · biweekly · 2 on average 2/ 50
  3. 3 Ev [BR/LATAM] Evo… 0
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 0/ 50
  4. 4 Th TheLastOfRust … 0
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 0/ 100
  5. 5 Sh ShockRust | Bl… 91
    ShockRust | Blue | NoLimit no group limit · 157 on average 91/ 500
  6. 6 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on TheLastOfRust Hardcore PvE Zombie Survival?

The map on TheLastOfRust Hardcore PvE Zombie Survival is procedural at size 4,096, made by the game. The name of the map is: cin.

How is TheLastOfRust Hardcore PvE Zombie Survival configured, and what rules apply?

The name of TheLastOfRust Hardcore PvE Zombie Survival carries no gather rate. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts TheLastOfRust Hardcore PvE Zombie Survival?

Nothing about a region is published by TheLastOfRust Hardcore PvE Zombie Survival. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 91.229.114.2:28019.

What Rust version does TheLastOfRust Hardcore PvE Zombie Survival currently run?

On Linux, TheLastOfRust Hardcore PvE Zombie Survival is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does TheLastOfRust Hardcore PvE Zombie Survival stay online?

TheLastOfRust Hardcore PvE Zombie Survival is live as of now. According to the uptime it reports, the last restart was about 11 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does TheLastOfRust Hardcore PvE Zombie Survival perform?

The last 48 hours show an average of 59 server fps and a minimum of 4. The maximum entity count was 154,221, covering buildings, deployables and all else in the world. Memory use peaked at 4,922 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on TheLastOfRust Hardcore PvE Zombie Survival, and at what time?

With no fixed rhythm, TheLastOfRust Hardcore PvE Zombie Survival wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 12 days 10 hours ago the current world was made.

How does TheLastOfRust Hardcore PvE Zombie Survival look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 43 players. The latest wipe's peak fell 6 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Where it appears

Which meanings sit behind the tags on TheLastOfRust Hardcore PvE Zombie Survival?

These are the tags TheLastOfRust Hardcore PvE Zombie Survival makes public for the server browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): 100 is the slot count; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does TheLastOfRust Hardcore PvE Zombie Survival appear in?

These themed Rust Data Lab lists carry TheLastOfRust Hardcore PvE Zombie Survival: Modded Rust servers, measured and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does TheLastOfRust Hardcore PvE Zombie Survival place?

The seven-day player-hours table has TheLastOfRust Hardcore PvE Zombie Survival at #1,044, in the top 5% of ranked servers.

How many players does TheLastOfRust Hardcore PvE Zombie Survival have at the moment?

At the moment TheLastOfRust Hardcore PvE Zombie Survival has 4 of its 100 slots filled. A seven-day sample gives 8 players on average and 24 at the top. Over 48 hours, the highest average fell at 00:00 UTC, at 10 players.

Connection

How can you connect to TheLastOfRust Hardcore PvE Zombie Survival?

In Rust, press F1 and enter client.connect 91.229.114.2:28019. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp100
Max players 100 is the slot count.
ts0
Group limit Team play is disabled.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.