Rust Data LabData lab · live
Live readings Servers11,620 Players32,393 Populated2,767 Fresh wipes · 3h69 Sampled every 5 min

Element card · group PvE · atomic number 5,957, its rank

Scrapland | PVE | RP

Online 102.218.213.38:28015 checked 12m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 3
Rank · atomic number#5,957top 27%
Last wipe13d agono schedule published
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 14d 1hThu 12 Nov, 07:10 UTC
  3. 35d 13hThu 3 Dec, 19:00 UTCFW
  4. 42d 1hThu 10 Dec, 07:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 07:10 UTC13d ago 5 – running 0
Thu 1 Oct, 18:15 UTC FW27d ago 3 halved by day 4 13.5 days 3
Thu 17 Sep, 07:49 UTC41d ago 5 halved by day 2 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 214
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average 214/ 2,000
  2. 2 Br [EU] Brits PvE… 86
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 86/ 2,000
  3. 3 Ch Chrayntopia ♡ … 100
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average 100/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 53
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 53/ 200
  5. 5 Re [PvE] Relic | … 37
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 37/ 300
  6. 6 Tr TRAVELER PVE [… 17
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 17/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Scrapland | PVE | RP?

A procedural map of size 4,000 with seed 1350672195 runs on Scrapland | PVE | RP, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Scrapland | PVE | RP set, and what settings are in force?

The name of Scrapland | PVE | RP carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Scrapland | PVE | RP sit?

No region is published by Scrapland | PVE | RP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 102.218.213.38:28015 is the address it uses.

Which Rust version is Scrapland | PVE | RP on?

On Windows, Scrapland | PVE | RP is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Scrapland | PVE | RP stay up, and how reliable is its uptime?

Scrapland | PVE | RP is live as of now. The uptime it reports suggests it restarted roughly 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Scrapland | PVE | RP known for smooth running?

The last 48 hours show an average of 55 server fps and a minimum of 12. Buildings, deployables and everything else in the world added up to as many as 104,763 entities. Up to 3,180 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Scrapland | PVE | RP wipe, and how often?

Scrapland | PVE | RP runs on a wipe rhythm of every 4 weeks on Thursday at 07:10 UTC. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 13 days 22 hours ago.

How does Scrapland | PVE | RP look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. The latest wipe's peak fell 9 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 3 when it didn't hold.

Lists and tags

What should you understand from the tags Scrapland | PVE | RP carries?

The game's server browser reads the tags Scrapland | PVE | RP publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Scrapland | PVE | RP come up?

These themed Rust Data Lab lists carry Scrapland | PVE | RP: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does Scrapland | PVE | RP place?

The seven-day player-hours table has Scrapland | PVE | RP at #5,957, in the top 27% of ranked servers.

How many players does Scrapland | PVE | RP have at the moment?

Scrapland | PVE | RP currently shows 0 players across 100 slots. Averaged over the past week: 0 players, peaking at 3. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.

Connection

How can you connect to Scrapland | PVE | RP?

You can connect by pressing F1 in Rust and entering client.connect 102.218.213.38:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.