Element card · group Modded · atomic number 7,435, its rank
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Online AF 102.39.90.175:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 33% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:51 UTC, in 16h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
A procedural map of size 3,500 with seed 141595 runs on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | configured, and what rules apply?
The name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server details
Which location is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | based in?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | gives Africa as its location, using the AF tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 102.39.90.175:28015.
What Rust version does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | currently run?
Rust network protocol 2634 and build 167781 on Windows is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | for staying online?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is live as of now. According to the uptime it reports, the last restart was about 20 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. It first appeared to Rust Data Lab on 21 October 2026.
Does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold a steady performance?
Server fps averaged 216 over the last 48 hours, with 171 as the lowest. The maximum entity count was 78,269, covering buildings, deployables and all else in the world. The highest memory usage was 2,817 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Estimated from biweekly: 14 days after its last wipe is when [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | next wipes. The wipe after this one is due on Thursday 29 October at 16:51 UTC. The world it is running now dates from 13 days 7 hours ago. Wipes every two weeks are what its tags set out.
Lists and tags
What should you understand from the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | carries?
The game's server browser reads the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; AF (Africa): The server browser files it under Africa. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear in?
You will find [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player numbers
What position does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold among Rust servers?
Player hours for the past seven days give [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | #7,435, #14 in Africa, and a place in the top 33% of ranked servers.
What does the current player count on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | tell you?
Of 50 slots, 0 are taken on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | right now. A seven-day sample gives 0 players on average and 4 at the top.
Getting on
What is the way to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
You can connect by pressing F1 in Rust and entering client.connect 102.39.90.175:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/cDHcf229qe.
