Rust Data LabData lab · live
Live readings Servers11,719 Players48,039 Populated3,199 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Modded · atomic number 7,435, its rank

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Online AF 102.39.90.175:28015 checked 7m ago

biweekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 4
Rank · atomic number#7,435top 33% · #14 in AF
Last wipe13d agobiweekly schedule
Next wipe16hThu 29 Oct, 16:51 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 33% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 29 October, 16:51 UTC, in 16h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 In Intoxicated ZA… 3
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  2. 2 In Intoxicated ZA… 5
    Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 19 on average 5/ 150
  3. 3 Se ServerZ Rust M… 0
    ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 1 on average 0/ 50
  4. 4 Vo Voodoo ZA 1
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  5. 5 Fr Friendly Seatt… 51
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average 51/ 100
  6. 6 Jp [JP]初心者PVPサーバー… 4
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Quick answers

from the figures on this page

Map and rules

What map is in play on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

A procedural map of size 3,500 with seed 141595 runs on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | configured, and what rules apply?

The name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server details

Which location is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | based in?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | gives Africa as its location, using the AF tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 102.39.90.175:28015.

What Rust version does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | currently run?

Rust network protocol 2634 and build 167781 on Windows is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | for staying online?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is live as of now. According to the uptime it reports, the last restart was about 20 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. It first appeared to Rust Data Lab on 21 October 2026.

Does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold a steady performance?

Server fps averaged 216 over the last 48 hours, with 171 as the lowest. The maximum entity count was 78,269, covering buildings, deployables and all else in the world. The highest memory usage was 2,817 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Estimated from biweekly: 14 days after its last wipe is when [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | next wipes. The wipe after this one is due on Thursday 29 October at 16:51 UTC. The world it is running now dates from 13 days 7 hours ago. Wipes every two weeks are what its tags set out.

Lists and tags

What should you understand from the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | carries?

The game's server browser reads the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; AF (Africa): The server browser files it under Africa. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear in?

You will find [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

What position does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold among Rust servers?

Player hours for the past seven days give [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | #7,435, #14 in Africa, and a place in the top 33% of ranked servers.

What does the current player count on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | tell you?

Of 50 slots, 0 are taken on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | right now. A seven-day sample gives 0 players on average and 4 at the top.

Getting on

What is the way to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

You can connect by pressing F1 in Rust and entering client.connect 102.39.90.175:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

AF
Africa The server browser files it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.