Element card · group Modded · atomic number 13,568, its rank
Ludwig
Offline 102.66.155.252:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Ludwig?
The map on Ludwig is procedural, made by the game.
How is Ludwig configured, and what rules apply?
No gather rate appears in the name of Ludwig. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Ludwig sit?
Nothing about a region is published by Ludwig. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 102.66.155.252:28015.
On what Rust version does Ludwig operate?
On Windows, Ludwig is running Rust network protocol 2633 and build 164070. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Ludwig stay up, and how reliable is its uptime?
Ludwig is not online at the moment; the last sighting was 44 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Ludwig wipe, and how often?
Estimated from the force wipe is when Ludwig next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 44 days 8 hours ago. Its tags set out a wipe schedule of once a month.
Tags, lists
What should you understand from the tags Ludwig carries?
gmvanilla (Game mode): Survival, vanilla style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164070 (Build): The game build is 164070; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Ludwig publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Ludwig appear in?
The Rust Data Lab lists that include Ludwig are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
Against other Rust servers, where does Ludwig place?
Ludwig sits at #13,568 for seven-day player hours, placing it in the top – of ranked servers.
How many players does Ludwig have at the moment?
Ludwig is offline at the moment; the last sighting was 44 days 6 hours ago.
How to join
How can you connect to Ludwig?
Open the console with F1 in Rust and type client.connect 102.66.155.252:28015. The Launch Rust button on this page does the same job through Steam.