Rust Data LabData lab · live
Live readings Servers11,856 Players86,772 Populated3,806 Fresh wipes · 3h363 Sampled every 5 min

Element card · group Modded · atomic number 7,287, its rank

Nnertz Test Zone

Online 103.1.213.251:28105 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,287top 33%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5216:0022:0004:0011:0007:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304016:0022:0004:0011:0007:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:10 UTC11h ago – – – 0
Wed 28 Oct, 01:00 UTC1d ago – – – 0
Mon 26 Oct, 06:15 UTC3d ago – – – 0
Mon 26 Oct, 00:26 UTC3d ago – – – 0
Sun 25 Oct, 23:56 UTC3d ago – – – 0
Thu 22 Oct, 07:19 UTC7d ago – – – 1
Thu 22 Oct, 07:12 UTC7d ago 1 halved by day 1 3.7 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ra RaidLab 200
    RaidLab groups of 8+ · 32 on average 200/ 50
  3. 3 Eu EU Hub 01 0
    EU Hub 01 EU · groups of 1000+ · 24 on average 0/ 3,300
  4. 4 Ru 404 RUST /ДЛЯ … 3
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 3/ 300
  5. 5 As A Shockbyte Ru… 0
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Quick answers

from the figures on this page

Map and rules

What map is in play on Nnertz Test Zone?

The map on Nnertz Test Zone is procedural at size 4,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What settings and rules apply on Nnertz Test Zone?

Nothing in the name of Nnertz Test Zone gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Nnertz Test Zone sit?

There is no region on record for Nnertz Test Zone. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 103.1.213.251:28105.

Which Rust version is Nnertz Test Zone on?

On Windows, Nnertz Test Zone is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Nnertz Test Zone for staying online?

At the moment, Nnertz Test Zone is online. About 8 hours ago is when it last restarted, based on its uptime. It was online for 133 of 144 hours in the last 6 full days, which is 92% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Does Nnertz Test Zone hold a steady performance?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 101,340, including buildings, deployables and all other world items. Memory use peaked at 2,836 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Nnertz Test Zone wipe, and how often?

No wipe schedule exists for Nnertz Test Zone: its world is remade every few hours, and a reset of that kind is not a wipe.

Tags, lists

What should you understand from the tags Nnertz Test Zone carries?

These are the tags Nnertz Test Zone makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Player slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Nnertz Test Zone appear in?

You will find Nnertz Test Zone on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does Nnertz Test Zone hold among Rust servers?

The seven-day player-hours table has Nnertz Test Zone at #7,287, in the top 33% of ranked servers.

How full is Nnertz Test Zone right now?

Of 20 slots, 0 are taken on Nnertz Test Zone right now. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 09:00 UTC, at 1 players.

Getting on

What steps get you onto Nnertz Test Zone?

You can connect by pressing F1 in Rust and entering client.connect 103.1.213.251:28105, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://uce325268e2bb59378260d0193fb.dl.dropboxusercontent.com/cd/0/get/DK6UYdUX8Psft391-WINT6MwFlP8_8nLapPOm7eiAOC_u9vOvsFTTMWaVnOsP6wAJUQchb7lHNWXuABXNrIn_wgP5yNc_ZGs6JR9RDvnQzdzEjKzuzvQpnuStUzb__MOtrLb6cCunW3SE6vFg88y6aPq/file?dl=1.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players Player slots: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.