Rust Data LabData lab · live
Live readings Servers11,726 Players64,279 Populated3,337 Fresh wipes · 3h196 Sampled every 5 min

Element card · group PvE · atomic number 13,677, its rank

Down Under | The Dragonia Map | 3x PvP | AU

Online 103.100.39.228:28015 checked 12m ago

3x moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,677top 61%
Last wipe16h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75101:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 07:52 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020001:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 07:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:52 UTC16h ago – – running 0
Tue 13 Oct, 01:52 UTC16d ago 2 – – 1
Mon 12 Oct, 07:15 UTC17d ago 1 – 0.8 days 0
Thu 1 Oct, 20:01 UTC FW28d ago 1 halved by day 2 10.5 days 0
Sat 19 Sep, 04:25 UTC40d ago 2 halved by day 3 12.6 days 0
Mon 14 Sep, 05:43 UTC45d ago 3 halved by day 2 4.9 days 1
Sun 13 Sep, 22:40 UTC46d ago 3 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Down Under | The Dragonia Map | 3x PvP | AU?

The map on Down Under | The Dragonia Map | 3x PvP | AU is procedural at size 4,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

How is Down Under | The Dragonia Map | 3x PvP | AU configured, and what rules apply?

Down Under | The Dragonia Map | 3x PvP | AU carries a 3x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Down Under | The Dragonia Map | 3x PvP | AU based in?

Going by its name rather than a tag, Down Under | The Dragonia Map | 3x PvP | AU points to Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 103.100.39.228:28015.

What Rust version does Down Under | The Dragonia Map | 3x PvP | AU currently run?

On Linux, Down Under | The Dragonia Map | 3x PvP | AU is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Down Under | The Dragonia Map | 3x PvP | AU for staying online?

Down Under | The Dragonia Map | 3x PvP | AU is live as of now. The uptime it reports suggests it restarted roughly 3 hours ago. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Down Under | The Dragonia Map | 3x PvP | AU known for smooth running?

Server fps averaged 99 over the last 48 hours, with 45 as the lowest. The entity count reached 153,259, including buildings, deployables and all other world items. Memory use peaked at 4,514 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does Down Under | The Dragonia Map | 3x PvP | AU wipe, and how often?

With no fixed rhythm, Down Under | The Dragonia Map | 3x PvP | AU wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 16 hours ago the current world was made.

On Down Under | The Dragonia Map | 3x PvP | AU, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 32 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.5.

Where it appears

Which meanings sit behind the tags on Down Under | The Dragonia Map | 3x PvP | AU?

The game's server browser reads the tags Down Under | The Dragonia Map | 3x PvP | AU publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Down Under | The Dragonia Map | 3x PvP | AU appear in?

The Rust Data Lab lists that include Down Under | The Dragonia Map | 3x PvP | AU are: 3x Rust servers, live, Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 3x.

Player counts

What position does Down Under | The Dragonia Map | 3x PvP | AU hold among Rust servers?

Player hours over the last week put Down Under | The Dragonia Map | 3x PvP | AU at #13,677, inside the top 61% of ranked servers.

What does the current player count on Down Under | The Dragonia Map | 3x PvP | AU tell you?

Down Under | The Dragonia Map | 3x PvP | AU currently shows 0 players across 150 slots. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 08:00 UTC, when the average was 1 players.

How to join

What steps get you onto Down Under | The Dragonia Map | 3x PvP | AU?

Open the console with F1 in Rust and type client.connect 103.100.39.228:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://mixapps.store/mixmods/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.