Element card · group Vanilla · atomic number 14,779, its rank
The White shark
Offline 103.15.237.141:22919 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:20 UTC FW27d ago | 3 | – | running | 0 |
| Sun 27 Sep, 04:02 UTC32d ago | 3 | halved by day 1 | 4.8 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on The White shark?
The White shark runs a procedural map of size 3,000 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on The White shark?
Nothing in the name of The White shark gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.
Server facts
In what location does The White shark sit?
Nothing about a region is published by The White shark. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 103.15.237.141:22919.
Which Rust version is The White shark on?
On Linux, The White shark is running Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does The White shark stay up, and how reliable is its uptime?
Right now The White shark is offline, with its last appearance 40 hours ago. The uptime it reports suggests it restarted roughly 46 hours ago. It was online for 150 of 168 hours in the last 7 full days, which is 89% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.
How well does The White shark perform?
Server fps averaged 218 over the last 48 hours, with 204 as the lowest. Buildings, deployables and everything else in the world added up to as many as 49,119 entities. Memory use peaked at 4,264 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
When does The White shark wipe, and how often?
Once a month is all The White shark wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 22 hours ago. Its tags set out a wipe schedule of once a month.
How does The White shark look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 3 players. 10 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Where it appears
How should you read the tags on The White shark?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list The White shark publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does The White shark appear in?
The Rust Data Lab lists that include The White shark are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How does The White shark compare with other servers in the rankings?
The seven-day player-hours table has The White shark at #14,779, in the top 66% of ranked servers.
What does the current player count on The White shark tell you?
The last recorded sighting of The White shark was 40 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.
Getting on
What is the way to join The White shark?
In Rust, press F1 and enter client.connect 103.15.237.141:22919. Or click Launch Rust here to open Rust via Steam and connect automatically.