Rust Data LabData lab · live
Live readings Servers11,617 Players40,309 Populated2,963 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Modded · atomic number 2,226, its rank

23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY

Online OC 103.193.80.44:25215 checked 9m ago

3x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average2peak 10
Rank · atomic number#2,226top 10% · #66 in OC
Last wipe6d agoweekly schedule
Next wipe10hThu 29 Oct, 18:00 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 31% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:00 UTC, in 10h. Every Thursday at 18:00 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 10hThu 29 Oct, 18:00 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 14d 10hThu 12 Nov, 18:00 UTC
  4. 21d 10hThu 19 Nov, 18:00 UTC
  5. 28d 10hThu 26 Nov, 18:00 UTC
  6. 35d 11hThu 3 Dec, 19:00 UTCFW
  7. 42d 10hThu 10 Dec, 18:00 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 13 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:00 UTC6d ago 7 – running 1
Thu 15 Oct, 17:59 UTC13d ago 11 halved by day 2 7 days 2
Thu 8 Oct, 17:59 UTC20d ago 14 halved by day 3 7 days 2
Thu 1 Oct, 18:01 UTC FW27d ago 12 halved by day 3 7 days 1
Thu 24 Sep, 17:59 UTC34d ago 10 halved by day 5 7 days 0
Thu 17 Sep, 18:00 UTC41d ago 10 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ho HollowServers.… 0
    HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · weekly · 2 on average 0/ 100
  2. 2 Wi [AU] Winterust… 9
    [AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average 9/ 75
  3. 3 Wi [AU] Winterust… 20
    [AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average 20/ 75
  4. 4 As [AU] AshRust 3… 3
    [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 7 on average 3/ 100
  5. 5 As [AU] AshRust 3… 87
    [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 6 on average 87/ 100
  6. 6 Ho HollowServers.… 5
    HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · biweekly · 5 on average 5/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY?

A procedural map of size 4,000 with seed 846678 runs on 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY?

According to its name, 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY runs 3x gather. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY based in?

23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY gives Oceania as its location, using the OC tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 103.193.80.44:25215.

What Rust version does 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY currently run?

On Windows, 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY stay up, and how reliable is its uptime?

23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY is live as of now. About 5 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY perform?

Server fps averaged 166 over the last 48 hours, with 108 as the lowest. The maximum entity count was 96,467, covering buildings, deployables and all else in the world. The highest memory usage was 3,185 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY?

Wipes on 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY follow this rhythm: every Thursday at 18:00 UTC. Due next on Thursday 29 October at 18:00 UTC is its wipe. 6 days 13 hours ago the current world was made. Its tags carry a weekly wipe schedule.

How does 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 11 players. 13 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.

Where it appears

What should you understand from the tags 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY carries?

These are the tags 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): The server browser files it under Oceania. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY come up?

These themed Rust Data Lab lists carry 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY: 3x Rust servers, live, Rust servers in Oceania and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Player numbers

What position does 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY hold among Rust servers?

Seven-day player hours place 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY at #2,226 overall, #66 in Oceania and in the top 10% of ranked servers.

How full is 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY right now?

Of 100 slots, 0 are taken on 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY right now. The week's figures average 2 players and top out at 10. The busiest point in the last 48 hours came at 23:00 UTC, averaging 3 players.

How to join

What is the way to join 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY?

Open the console with F1 in Rust and type client.connect 103.193.80.44:25215. The Launch Rust button on this page does the same job through Steam. For more, visit https://www.isrusty.net/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.