Rust Data LabData lab · live
Live readings Servers11,892 Players103,409 Populated3,969 Fresh wipes · 3h496 Sampled every 5 min

Element card · group Modded · atomic number 237, its rank

[AU] Winterust - 2x Main

Online OC 103.193.81.84:28015 checked 12m ago

2x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 75 1% full Room to join
7-day average80peak 530
Rank · atomic number#237top 1% · #5 in OC
Last wipe6d agoweekly schedule
Next wipe8hFri 30 Oct, 03:57 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 2% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 03:57 UTC, in 8h. Every Friday at 03:57 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak482players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8hFri 30 Oct, 03:57 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 7d 8hFri 6 Nov, 03:57 UTC
  4. 14d 8hFri 13 Nov, 03:57 UTC
  5. 21d 8hFri 20 Nov, 03:57 UTC
  6. 28d 8hFri 27 Nov, 03:57 UTC
  7. 34d 23hThu 3 Dec, 19:00 UTCFW
  8. 35d 8hFri 4 Dec, 03:57 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 530, 6 hours in, with 49 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:57 UTC6d ago 530+49 queue – running 56
Fri 16 Oct, 03:57 UTC13d ago 411+47 queue halved by day 2 7 days 31
Fri 9 Oct, 03:57 UTC20d ago 504+47 queue halved by day 1 7 days 51
Fri 2 Oct, 04:10 UTC27d ago 280 halved by day 1 7 days 13
Thu 1 Oct, 18:00 UTC FW28d ago 280 – 0.4 days 1
Fri 25 Sep, 04:57 UTC34d ago 634+46 queue halved by day 1 6.5 days 70
Fri 18 Sep, 04:57 UTC41d ago 564+47 queue halved by day 2 7 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [AU] Winterust - 2x Main?

A procedural map of size 4,500 with seed 4632 runs on [AU] Winterust - 2x Main, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: The Official Home of Ser Winter.

How is [AU] Winterust - 2x Main configured, and what rules apply?

According to its name, [AU] Winterust - 2x Main runs 2x gather. Group size is capped at 10 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [AU] Winterust - 2x Main based in?

The OC tag is how [AU] Winterust - 2x Main lists itself, in Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 103.193.81.84:28015.

Which Rust version is [AU] Winterust - 2x Main on?

On Linux, [AU] Winterust - 2x Main is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [AU] Winterust - 2x Main stay up, and how reliable is its uptime?

[AU] Winterust - 2x Main is live as of now. According to the uptime it reports, the last restart was about 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [AU] Winterust - 2x Main hold a steady performance?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The maximum entity count was 140,187, covering buildings, deployables and all else in the world. Memory use peaked at 5,317 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on [AU] Winterust - 2x Main, and at what time?

[AU] Winterust - 2x Main runs on a wipe rhythm of every Friday at 03:57 UTC. Due next on Friday 30 October at 03:57 UTC is its wipe. Counting back, the current world began 6 days 15 hours ago. The tags state that wipes happen weekly.

How does [AU] Winterust - 2x Main look on the day of a wipe?

At their busiest, recent wipes averaged 482 players. 6 hours after the latest wipe the crowd peaked, and a further 49 waited in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Tags, lists

What should you understand from the tags [AU] Winterust - 2x Main carries?

gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): It has 75 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): Oceania is where the browser lists this server; oxidation (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list [AU] Winterust - 2x Main publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [AU] Winterust - 2x Main come up?

You will find [AU] Winterust - 2x Main on the following Rust Data Lab lists: 2x gather rate servers, Rust servers in Oceania and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Who is behind [AU] Winterust - 2x Main?

Sharing its winterust.net hostname with 7 other servers we track, [AU] Winterust - 2x Main is most likely run by the same operator as those.

Population

What position does [AU] Winterust - 2x Main hold among Rust servers?

Player hours for the past seven days give [AU] Winterust - 2x Main #237, #5 in Oceania, and a place in the top 1% of ranked servers.

What does the current player count on [AU] Winterust - 2x Main tell you?

Of 75 slots, 1 are taken on [AU] Winterust - 2x Main right now. Averaged over the past week: 80 players, peaking at 530. Peak time in the past 48 hours: 10:00 UTC, when the average was 17 players.

How to join

How can you connect to [AU] Winterust - 2x Main?

You can connect by pressing F1 in Rust and entering client.connect 103.193.81.84:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://winterust.net/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts10,^o^z,oxidation

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players It has 75 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

OC
Oceania Oceania is where the browser lists this server.

Other

oxidation
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.