Element card · group Community · atomic number 15,497, its rank
[SEA/IND] Badnaam 2.0
Offline 103.212.136.180:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 12:50 UTC40d ago | 50 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [SEA/IND] Badnaam 2.0?
The map on [SEA/IND] Badnaam 2.0 is procedural at size 3,750 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
How is [SEA/IND] Badnaam 2.0 configured, and what rules apply?
Nothing in the name of [SEA/IND] Badnaam 2.0 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts [SEA/IND] Badnaam 2.0?
The name of [SEA/IND] Badnaam 2.0 points to Asia, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 103.212.136.180:28015.
What Rust version does [SEA/IND] Badnaam 2.0 currently run?
On Linux, [SEA/IND] Badnaam 2.0 is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [SEA/IND] Badnaam 2.0 stay up, and how reliable is its uptime?
Right now [SEA/IND] Badnaam 2.0 is offline, with its last appearance 35 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does [SEA/IND] Badnaam 2.0 wipe, and how often?
The record holds too few of [SEA/IND] Badnaam 2.0's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 40 days 7 hours ago.
How does [SEA/IND] Badnaam 2.0 look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 50 players. The latest wipe's peak fell 5 hours after it began.
Where it appears
What should you understand from the tags [SEA/IND] Badnaam 2.0 carries?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins: that is the tag list [SEA/IND] Badnaam 2.0 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [SEA/IND] Badnaam 2.0 come up?
The Rust Data Lab lists that include [SEA/IND] Badnaam 2.0 are: Rust community servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Player counts
What position does [SEA/IND] Badnaam 2.0 hold among Rust servers?
Player hours over the last week put [SEA/IND] Badnaam 2.0 at #15,497, inside the top 67% of ranked servers.
What does the current player count on [SEA/IND] Badnaam 2.0 tell you?
[SEA/IND] Badnaam 2.0 is offline at the moment; the last sighting was 35 days 16 hours ago.
Getting on
What is the way to join [SEA/IND] Badnaam 2.0?
Open the console with F1 in Rust and type client.connect 103.212.136.180:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://chernobyl.in/.
