Rust Data LabData lab · live
Live readings Servers11,892 Players102,807 Populated3,961 Fresh wipes · 3h356 Sampled every 5 min

Element card · group PvE · atomic number 12,142, its rank

Pens Permacore 3 Lives | PVE | No Decay

Online 103.62.51.132:28165 checked 13m ago

teams off moddedoxidepvehardcore
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,142top 54%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 02:32 UTC24d ago 4 – running 0
Fri 2 Oct, 21:43 UTC26d ago 0 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Kr Krizalium | Pv… 9
    Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI groups of 16+ · monthly · 8 on average 9/ 51
  3. 3 Go [RU] GoPVE / H… 14
    [RU] GoPVE / Hardcore / NPC / AI / Raid EU · no group limit · monthly · 6 on average 14/ 96
  4. 4 Ru RustNK - Custo… 14
    RustNK - Custom Hardcore PvE, NPCs, Events & Quests NA · no group limit · biweekly · 4 on average 14/ 50
  5. 5 Ou OUTSIDE | Hard… 8
    OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression groups of 8+ · monthly · 4 on average 8/ 50
  6. 6 Pr Primal Earth P… 3
    Primal Earth PvE | Hardcore Progression | Rock to AK groups of 8+ · biweekly · 4 on average 3/ 25

Quick answers

from the figures on this page

Settings and map

What map is in play on Pens Permacore 3 Lives | PVE | No Decay?

A procedural map of size 4,500 runs on Pens Permacore 3 Lives | PVE | No Decay, generated by the game.

How is Pens Permacore 3 Lives | PVE | No Decay configured, and what rules apply?

The name of Pens Permacore 3 Lives | PVE | No Decay carries no gather rate. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Pens Permacore 3 Lives | PVE | No Decay based in?

There is no region on record for Pens Permacore 3 Lives | PVE | No Decay. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 103.62.51.132:28165 is the address it uses.

On what Rust version does Pens Permacore 3 Lives | PVE | No Decay operate?

Rust network protocol 2635 and build 168909 on Windows is what Pens Permacore 3 Lives | PVE | No Decay uses. The protocol must match for you to join; Steam will update your game.

Does Pens Permacore 3 Lives | PVE | No Decay stay up, and how reliable is its uptime?

Right now, Pens Permacore 3 Lives | PVE | No Decay is reachable. About 5 days 13 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Pens Permacore 3 Lives | PVE | No Decay hold a steady performance?

The last 48 hours show an average of 79 server fps and a minimum of 74. Buildings, deployables and everything else in the world added up to as many as 79,919 entities. Up to 5,256 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on Pens Permacore 3 Lives | PVE | No Decay, and at what time?

The record holds too few of Pens Permacore 3 Lives | PVE | No Decay's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 15 hours ago.

On Pens Permacore 3 Lives | PVE | No Decay, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. 32 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on Pens Permacore 3 Lives | PVE | No Decay?

These are the tags Pens Permacore 3 Lives | PVE | No Decay makes public for the server browser to read: gmhardcore (Game mode): The rules are hardcore, which is harsher; mp20 (Max players): It has 20 slots; ts0 (Group limit): There is no team system here; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^h (Hardcore): Facepunch's hardcore ruleset, so survival is harsher and help is scarcer; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Pens Permacore 3 Lives | PVE | No Decay appear in?

The Rust Data Lab lists that include Pens Permacore 3 Lives | PVE | No Decay are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE and Hardcore; Server tag: Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o.

Player counts

How does Pens Permacore 3 Lives | PVE | No Decay compare with other servers in the rankings?

Pens Permacore 3 Lives | PVE | No Decay sits at #12,142 for seven-day player hours, placing it in the top 54% of ranked servers.

How full is Pens Permacore 3 Lives | PVE | No Decay right now?

Of 20 slots, 0 are taken on Pens Permacore 3 Lives | PVE | No Decay right now. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 21:00 UTC, averaging 1 players.

Connection

How can you connect to Pens Permacore 3 Lives | PVE | No Decay?

In Rust, press F1 and enter client.connect 103.62.51.132:28165. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^h,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp20
Max players It has 20 slots.
ts0
Group limit There is no team system here.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset, so survival is harsher and help is scarcer.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.