Rust Data LabData lab · live
Live readings Servers11,873 Players96,161 Populated3,898 Fresh wipes · 3h387 Sampled every 5 min

Element card · group PvE · atomic number 1,608, its rank

Primal Earth PvE | Hardcore Progression | Rock to AK

Online 194.69.160.15:28103 checked 14m ago

biweekly wipes moddedcarbonpvehardcore
Join the experiment
Atomic mass · players now 4/ 25 16% full Room to join
7-day average4peak 14
Rank · atomic number#1,608top 7%
Last wipe5d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap13.7 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 8d 16hSat 7 Nov, 09:08 UTC
  3. 22d 16hSat 21 Nov, 09:08 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW
  5. 36d 16hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 14 – running 1
Thu 15 Oct, 11:32 UTC14d ago 7 halved by day 7 8.9 days 0
Thu 1 Oct, 17:41 UTC FW27d ago 8 halved by day 9 13.7 days 0
Thu 17 Sep, 14:18 UTC42d ago 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Primal Earth PvE | Hardcore Progression | Rock to AK?

A procedural map of size 3,500 with seed 538134383 runs on Primal Earth PvE | Hardcore Progression | Rock to AK, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

How is Primal Earth PvE | Hardcore Progression | Rock to AK configured, and what rules apply?

The name of Primal Earth PvE | Hardcore Progression | Rock to AK carries no gather rate. With no change from the default, groups can hold up to 8 players. hardcore is the game mode, Facepunch's toughest setting. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server details

In what location does Primal Earth PvE | Hardcore Progression | Rock to AK sit?

With no region published, Primal Earth PvE | Hardcore Progression | Rock to AK still carries the region code uk1. Rust Data Lab shows a server's stated location, not a verified position of the machine. 194.69.160.15:28103 is the address it uses.

What Rust version does Primal Earth PvE | Hardcore Progression | Rock to AK currently run?

Rust network protocol 2635 and build 168909 on Linux is what Primal Earth PvE | Hardcore Progression | Rock to AK uses. The protocol must match for you to join; Steam will update your game.

Does Primal Earth PvE | Hardcore Progression | Rock to AK stay up, and how reliable is its uptime?

Primal Earth PvE | Hardcore Progression | Rock to AK is live as of now. About 6 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Primal Earth PvE | Hardcore Progression | Rock to AK perform?

The last 48 hours show an average of 54 server fps and a minimum of 47. Buildings, deployables and everything else in the world added up to as many as 86,911 entities. Memory use peaked at 3,311 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on Primal Earth PvE | Hardcore Progression | Rock to AK, and at what time?

Its tag guides the prediction, since Primal Earth PvE | Hardcore Progression | Rock to AK's record holds too few wipes to confirm a schedule. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 5 days 7 hours ago. A two-weekly wipe schedule is published in its tags.

On Primal Earth PvE | Hardcore Progression | Rock to AK, what happens when wipe day arrives?

At their busiest, recent wipes averaged 10 players. 31 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 7 when it didn't hold.

Where it appears

What should you understand from the tags Primal Earth PvE | Hardcore Progression | Rock to AK carries?

The game's server browser reads the tags Primal Earth PvE | Hardcore Progression | Rock to AK publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp25 (Max players): 25 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $ruk1 (Region code): Region code: uk1; ^b (Biweekly): The map wipes on a two-week cycle; ^h (Hardcore): Facepunch's hardcore ruleset, so survival is harsher and help is scarcer; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Primal Earth PvE | Hardcore Progression | Rock to AK come up?

These themed Rust Data Lab lists carry Primal Earth PvE | Hardcore Progression | Rock to AK: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

How does Primal Earth PvE | Hardcore Progression | Rock to AK compare with other servers in the rankings?

The seven-day player-hours table has Primal Earth PvE | Hardcore Progression | Rock to AK at #1,608, in the top 7% of ranked servers.

How full is Primal Earth PvE | Hardcore Progression | Rock to AK right now?

Primal Earth PvE | Hardcore Progression | Rock to AK currently shows 4 players across 25 slots. A seven-day sample gives 4 players on average and 14 at the top. The busiest point in the last 48 hours came at 17:00 UTC, averaging 7 players.

Connection

How can you connect to Primal Earth PvE | Hardcore Progression | Rock to AK?

You can connect by pressing F1 in Rust and entering client.connect 194.69.160.15:28103, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp25
Max players 25 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$ruk1
Region code Region code: uk1.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset, so survival is harsher and help is scarcer.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.