Rust Data LabData lab · live
Live readings Servers11,836 Players72,948 Populated3,667 Fresh wipes · 3h218 Sampled every 5 min

Element card · group PvE · atomic number 5,633, its rank

FUNNY FARM RUST

Online 103.62.51.134:28175 checked 9m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,633top 25%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:00 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 129
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 129/ 2,000
  2. 2 Br [EU] Brits PvE… 219
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 219/ 2,000
  3. 3 Ch Chrayntopia ♡ … 37
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 37/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 97
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 97/ 200
  5. 5 Re [PvE] Relic | … 26
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 26/ 300
  6. 6 Tr TRAVELER PVE [… 51
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 51/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on FUNNY FARM RUST?

A procedural map of size 3,500 with seed 1337 runs on FUNNY FARM RUST, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on FUNNY FARM RUST?

Nothing in the name of FUNNY FARM RUST gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is FUNNY FARM RUST based in?

There is no region on record for FUNNY FARM RUST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 103.62.51.134:28175.

What Rust version does FUNNY FARM RUST currently run?

On Windows, FUNNY FARM RUST is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is FUNNY FARM RUST for staying online?

At the moment, FUNNY FARM RUST is online. According to the uptime it reports, the last restart was about 26 hours ago. For the last 5 full days, 119 of 120 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 23 October 2026.

How well does FUNNY FARM RUST perform?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 66,857, including buildings, deployables and all other world items. Up to 2,694 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does FUNNY FARM RUST wipe, and how often?

FUNNY FARM RUST's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 7 hours ago.

What does a typical wipe day on FUNNY FARM RUST involve?

Averaged across its recent wipes, the busiest point drew 2 players. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags FUNNY FARM RUST carries?

gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list FUNNY FARM RUST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does FUNNY FARM RUST appear in?

The Rust Data Lab lists that include FUNNY FARM RUST are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does FUNNY FARM RUST hold among Rust servers?

FUNNY FARM RUST sits at #5,633 for seven-day player hours, placing it in the top 25% of ranked servers.

How full is FUNNY FARM RUST right now?

Of 20 slots, 0 are taken on FUNNY FARM RUST right now. Averaged over the past week: 0 players, peaking at 2. Peak time in the past 48 hours: 05:00 UTC, when the average was 1 players.

Connection

What steps get you onto FUNNY FARM RUST?

In Rust, press F1 and enter client.connect 103.62.51.134:28175. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players It has 20 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.