Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h82 Sampled every 5 min

Element card · group Modded · atomic number 15,672, its rank

[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents

Offline 103.77.45.75:28015 checked 23d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 14 0% full Room to join
7-day average0peak –
Rank · atomic number#15,672top 70%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:50 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 938
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 773 on average 938/ 1,000
  2. 2 Vi Vital Rust - E… 678
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 578 on average 678/ 700
  3. 3 At Atlas - US 2X … 168
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 361 on average 168/ 200
  4. 4 Eu EU RENEGADE 2x… 365
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 339 on average 365/ 385
  5. 5 Ma Magic Rust #18… 1,481
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 319 on average 1,481/ 1,550
  6. 6 Mi MIRAGE RUST | … 348
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 307 on average 348/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

Generated by the game, the map on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents is procedural.

What rules has [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents set, and what settings are in force?

[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents sit?

Nothing about a region is published by [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 103.77.45.75:28015.

Which Rust version is [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents on?

On Windows, [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.

How reliably does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents stay online?

Currently offline, [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents was last seen 23 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Wipe days

What is the wiping pattern on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

The record holds too few of [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 22 hours ago.

On [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents carries?

gmrust (Game mode): Standard Rust survival is the game here; mp14 (Max players): It has 14 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents appear in?

You will find [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

Against other Rust servers, where does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents place?

The seven-day player-hours table has [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents at #15,672, in the top 70% of ranked servers.

What does the current player count on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents tell you?

The last recorded sighting of [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents was 23 days 22 hours ago, and it is offline now.

Getting on

How can you connect to [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

You can connect by pressing F1 in Rust and entering client.connect 103.77.45.75:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp14,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp14
Max players It has 14 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.