Element card · group Modded · atomic number 3,134, its rank
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training
Online NA 104.128.58.16:28055 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 05:02 UTC6d ago | 3 | – | running | 2 |
| Thu 1 Oct, 18:23 UTC FW26d ago | 5 | halved by day 2 | 19.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
A procedural map of size 4,096 with seed 1337 runs on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.
What settings and rules apply on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Nothing in the name of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training sit?
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.128.58.16:28055 is the address it uses.
What Rust version does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training currently run?
Rust network protocol 2635 and build 168909 on Linux is what Save Ferrous PvE - No Decay/Raidable Bases/Events/Training uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training stay up, and how reliable is its uptime?
At the moment, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is online. About 16 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training hold a steady performance?
Server fps averaged 92 over the last 48 hours, with 66 as the lowest. The entity count reached 99,609, including buildings, deployables and all other world items. Up to 3,545 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipe, and how often?
The only wipe on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 6 days 23 hours ago. Its tags set out a wipe schedule of once a month.
How does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.
Where it appears
Which meanings sit behind the tags on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
These are the tags Save Ferrous PvE - No Decay/Raidable Bases/Events/Training makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training appear in?
These themed Rust Data Lab lists carry Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population
How does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training compare with other servers in the rankings?
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is #3,134 on seven-day player hours, #518 in North America, and in the top 14% of all ranked servers.
What does the current player count on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training tell you?
Of 50 slots, 0 are taken on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training right now. The week's figures average 1 players and top out at 5. The busiest point in the last 48 hours came at 23:00 UTC, averaging 4 players.
Getting on
What steps get you onto Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
In Rust, press F1 and enter client.connect 104.128.58.16:28055. Or click Launch Rust here to open Rust via Steam and connect automatically.