Rust Data LabData lab · live
Live readings Servers11,869 Players85,654 Populated3,976 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Vanilla · atomic number 4,665, its rank

CZR.gg | Solo/Duo/Trio | Weekly | Monday

Online NA 104.143.2.43:28018 checked 13m ago

weekly wipes vanillacarbon
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak 5
Rank · atomic number#4,665top 21% · #797 in NA
Last wipe23h agoweekly schedule
Next wipe6d 0hMon 2 Nov, 20:58 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246821:0006:0015:0001:0010:0019:00Wiped Mon 26 Oct, 20:58 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608021:0006:0015:0001:0010:0019:00Wiped Mon 26 Oct, 20:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 20:58 UTC, in 6d 0h. Every Monday at 20:58 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3.5

Coming wipes

  1. 6d 0hMon 2 Nov, 20:58 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 13d 0hMon 9 Nov, 20:58 UTC
  4. 20d 0hMon 16 Nov, 20:58 UTC
  5. 27d 0hMon 23 Nov, 20:58 UTC
  6. 34d 0hMon 30 Nov, 20:58 UTC
  7. 36d 22hThu 3 Dec, 19:00 UTCFW
  8. 41d 0hMon 7 Dec, 20:58 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:58 UTC23h ago – – running 0
Mon 19 Oct, 20:58 UTC7d ago 3 halved by day 1 7 days 0
Mon 12 Oct, 20:58 UTC14d ago 0 – 7 days 0
Mon 5 Oct, 20:58 UTC21d ago 2 held half 7 days 0
Thu 1 Oct, 17:37 UTC FW26d ago 2 held half 4.1 days 0
Mon 21 Sep, 20:58 UTC35d ago 7 halved by day 6 9.9 days 0
Mon 14 Sep, 20:59 UTC42d ago 5 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on CZR.gg | Solo/Duo/Trio | Weekly | Monday?

The map on CZR.gg | Solo/Duo/Trio | Weekly | Monday is custom at size 4,000, with its file published for download from this page.

How is CZR.gg | Solo/Duo/Trio | Weekly | Monday configured, and what rules apply?

Nothing in the name of CZR.gg | Solo/Duo/Trio | Weekly | Monday gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Plugins in use: Carbon. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does CZR.gg | Solo/Duo/Trio | Weekly | Monday sit?

The NA tag is how CZR.gg | Solo/Duo/Trio | Weekly | Monday lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 104.143.2.43:28018.

What Rust version does CZR.gg | Solo/Duo/Trio | Weekly | Monday currently run?

Rust network protocol 2635 and build 168909 on Linux is what CZR.gg | Solo/Duo/Trio | Weekly | Monday uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does CZR.gg | Solo/Duo/Trio | Weekly | Monday stay up, and how reliable is its uptime?

Right now, CZR.gg | Solo/Duo/Trio | Weekly | Monday is reachable. The uptime it reports suggests it restarted roughly 6 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does CZR.gg | Solo/Duo/Trio | Weekly | Monday perform?

The last 48 hours show an average of 60 server fps and a minimum of 46. The maximum entity count was 96,034, covering buildings, deployables and all else in the world. Memory use peaked at 3,894 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does CZR.gg | Solo/Duo/Trio | Weekly | Monday wipe, and how often?

The wipe rhythm for CZR.gg | Solo/Duo/Trio | Weekly | Monday is every Monday at 20:58 UTC. Due next on Monday 2 November at 20:58 UTC is its wipe. 23 hours ago the current world was made. The tags state that wipes happen weekly.

What does a typical wipe day on CZR.gg | Solo/Duo/Trio | Weekly | Monday involve?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 9 hours after it began. Half that peak was held until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 3.5.

Lists and tags

How should you read the tags on CZR.gg | Solo/Duo/Trio | Weekly | Monday?

The game's server browser reads the tags CZR.gg | Solo/Duo/Trio | Weekly | Monday publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): North America is where the browser lists this server; rustmaps (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does CZR.gg | Solo/Duo/Trio | Weekly | Monday appear in?

The Rust Data Lab lists that include CZR.gg | Solo/Duo/Trio | Weekly | Monday are: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Who is behind CZR.gg | Solo/Duo/Trio | Weekly | Monday?

Sharing its czr.gg hostname with 6 other servers we track, CZR.gg | Solo/Duo/Trio | Weekly | Monday is most likely run by the same operator as those.

Player numbers

What position does CZR.gg | Solo/Duo/Trio | Weekly | Monday hold among Rust servers?

Player hours for the past seven days give CZR.gg | Solo/Duo/Trio | Weekly | Monday #4,665, #797 in North America, and a place in the top 21% of ranked servers.

What does the current player count on CZR.gg | Solo/Duo/Trio | Weekly | Monday tell you?

CZR.gg | Solo/Duo/Trio | Weekly | Monday currently shows 1 players across 100 slots. A seven-day sample gives 0 players on average and 5 at the top. Peak time in the past 48 hours: 04:00 UTC, when the average was 3 players.

Getting on

How can you connect to CZR.gg | Solo/Duo/Trio | Weekly | Monday?

You can connect by pressing F1 in Rust and entering client.connect 104.143.2.43:28018, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/WBuDvDaU2m.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^w,^v,NA,gmrust,cs168909,ts8,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America North America is where the browser lists this server.

Other

rustmaps
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.