Rust Data LabData lab · live
Live readings Servers11,630 Players38,873 Populated2,981 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Vanilla · atomic number 15,233, its rank

CZR.gg | Preview Server | Solo Biweekly

Offline NA 104.143.2.43:28022 checked 11d ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,233top 70% · #1567 in NA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct18 Oct24 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:51 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 28
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  2. 2 En [US] Enardo - … 13
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 13/ 50
  3. 3 Wi [NA] Willjum's… 7
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 7/ 100
  4. 4 Wi [NA] Willjum's… 11
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 11/ 175
  5. 5 Ru Rust Degens - … 4
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average 4/ 150
  6. 6 He Hempville 420 … 6
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 6/ 90

Quick answers

from the figures on this page

Server setup

What map is in play on CZR.gg | Preview Server | Solo Biweekly?

The map on CZR.gg | Preview Server | Solo Biweekly is custom at size 4,000, with its file published for download from this page.

What settings and rules apply on CZR.gg | Preview Server | Solo Biweekly?

Nothing in the name of CZR.gg | Preview Server | Solo Biweekly gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

About the server

Which location is CZR.gg | Preview Server | Solo Biweekly based in?

The NA tag is how CZR.gg | Preview Server | Solo Biweekly lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.143.2.43:28022.

On what Rust version does CZR.gg | Preview Server | Solo Biweekly operate?

Rust network protocol 2635 and build 168133 on Linux is what CZR.gg | Preview Server | Solo Biweekly uses. The protocol must match for you to join; Steam will update your game.

How reliably does CZR.gg | Preview Server | Solo Biweekly stay online?

Right now CZR.gg | Preview Server | Solo Biweekly is offline, with its last appearance 11 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on CZR.gg | Preview Server | Solo Biweekly, and at what time?

The record holds too few of CZR.gg | Preview Server | Solo Biweekly's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 14 hours ago the current world was made.

What does a typical wipe day on CZR.gg | Preview Server | Solo Biweekly involve?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 9 hours in.

Where it appears

How should you read the tags on CZR.gg | Preview Server | Solo Biweekly?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168133 (Build): The game build is 168133; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): North America is where the browser lists this server; rustmaps (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list CZR.gg | Preview Server | Solo Biweekly publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CZR.gg | Preview Server | Solo Biweekly appear in?

These themed Rust Data Lab lists carry CZR.gg | Preview Server | Solo Biweekly: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who is behind CZR.gg | Preview Server | Solo Biweekly?

Sharing its czr.gg hostname with 6 other servers we track, CZR.gg | Preview Server | Solo Biweekly is most likely run by the same operator as those.

Population

How does CZR.gg | Preview Server | Solo Biweekly compare with other servers in the rankings?

CZR.gg | Preview Server | Solo Biweekly is #15,233 on seven-day player hours, #1,567 in North America, and in the top 70% of all ranked servers.

What does the current player count on CZR.gg | Preview Server | Solo Biweekly tell you?

No live signal from CZR.gg | Preview Server | Solo Biweekly right now, which was last seen 11 days 2 hours ago.

Getting on

How can you connect to CZR.gg | Preview Server | Solo Biweekly?

You can connect by pressing F1 in Rust and entering client.connect 104.143.2.43:28022, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/WBuDvDaU2m.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168133,ts8,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168133
Build The game build is 168133.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America North America is where the browser lists this server.

Other

rustmaps
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.