Element card · group PvE · atomic number 4,329, its rank
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28029 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:41 UTC, in 2d 8h. Every Friday at 14:41 UTC · high confidence
Coming wipes
- 2d 8hFri 30 Oct, 14:41 UTC
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 9d 8hFri 6 Nov, 14:41 UTC
- 16d 8hFri 13 Nov, 14:41 UTC
- 23d 8hFri 20 Nov, 14:41 UTC
- 30d 8hFri 27 Nov, 14:41 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 37d 8hFri 4 Dec, 14:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC4d ago | 5 | – | running | 0 |
| Fri 16 Oct, 13:51 UTC11d ago | 2 | held half | 7 days | 2 |
| Fri 9 Oct, 13:59 UTC18d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW26d ago | 2 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:20 UTC32d ago | 2 | held half | 6.1 days | 0 |
| Fri 18 Sep, 14:10 UTC39d ago | 2 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 5,000 with seed 1759884539; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] set, and what settings are in force?
The name says it: gather runs at 5x on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Groups top out at 8 players, the default for the game. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
About the server
Which location is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] based in?
No region is published by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Rust Data Lab shows a server's stated location, not a verified position of the machine. 104.143.3.5:28029 is the address it uses.
On what Rust version does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] operate?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] stay online?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is live as of now. According to the uptime it reports, the last restart was about 5 hours ago. For the last 7 full days, 153 of 168 hours were online, giving 91% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] perform?
Server fps averaged 30 over the last 48 hours, with 28 as the lowest. The entity count reached 152,494, including buildings, deployables and all other world items. The highest memory usage was 4,690 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
How often does a wipe happen on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], and at what time?
The wipe rhythm for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:41 UTC. Due next on Friday 30 October at 14:41 UTC is its wipe. Counting back, the current world began 4 days 15 hours ago. The tags state that wipes happen weekly.
On RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], what happens when wipe day arrives?
At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 37 hours after it began. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.
Tags, lists
What should you understand from the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] carries?
gmrust (Game mode): Standard Rust survival is the game here; mp101 (Max players): It has 101 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] come up?
The Rust Data Lab lists that include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] are: 5x Rust servers, measured live, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Population
What position does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] sits at #4,329 for seven-day player hours, placing it in the top 19% of ranked servers.
How full is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] right now?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] currently shows 0 players across 101 slots. The week's figures average 0 players and top out at 5. Peak time in the past 48 hours: 01:00 UTC, when the average was 2 players.
Getting on
How can you connect to RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Open the console with F1 in Rust and type client.connect 104.143.3.5:28029. The Launch Rust button on this page does the same job through Steam. For more, visit https://www.rust-gaming-nation.com/.
