Rust Data LabData lab · live
Live readings Servers11,610 Players35,756 Populated2,903 Fresh wipes · 3h66 Sampled every 5 min

Element card · group PvE · atomic number 4,329, its rank

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28029 checked 12m ago

5x weekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 101 0% full Room to join
7-day average0peak 5
Rank · atomic number#4,329top 19%
Last wipe4d agoweekly schedule
Next wipe2d 8hFri 30 Oct, 14:41 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5207:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 2d 8h. Every Friday at 14:41 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held80%else halves by day 5

Coming wipes

  1. 2d 8hFri 30 Oct, 14:41 UTC
  2. 8d 12hThu 5 Nov, 19:00 UTCFW
  3. 9d 8hFri 6 Nov, 14:41 UTC
  4. 16d 8hFri 13 Nov, 14:41 UTC
  5. 23d 8hFri 20 Nov, 14:41 UTC
  6. 30d 8hFri 27 Nov, 14:41 UTC
  7. 36d 12hThu 3 Dec, 19:00 UTCFW
  8. 37d 8hFri 4 Dec, 14:41 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:41 UTC4d ago 5 – running 0
Fri 16 Oct, 13:51 UTC11d ago 2 held half 7 days 2
Fri 9 Oct, 13:59 UTC18d ago 2 held half 7 days 1
Thu 1 Oct, 18:11 UTC FW26d ago 2 held half 7.8 days 2
Fri 25 Sep, 15:20 UTC32d ago 2 held half 6.1 days 0
Fri 18 Sep, 14:10 UTC39d ago 2 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 5,000 with seed 1759884539; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] set, and what settings are in force?

The name says it: gather runs at 5x on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Groups top out at 8 players, the default for the game. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

About the server

Which location is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] based in?

No region is published by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Rust Data Lab shows a server's stated location, not a verified position of the machine. 104.143.3.5:28029 is the address it uses.

On what Rust version does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] operate?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] stay online?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is live as of now. According to the uptime it reports, the last restart was about 5 hours ago. For the last 7 full days, 153 of 168 hours were online, giving 91% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] perform?

Server fps averaged 30 over the last 48 hours, with 28 as the lowest. The entity count reached 152,494, including buildings, deployables and all other world items. The highest memory usage was 4,690 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], and at what time?

The wipe rhythm for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:41 UTC. Due next on Friday 30 October at 14:41 UTC is its wipe. Counting back, the current world began 4 days 15 hours ago. The tags state that wipes happen weekly.

On RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 37 hours after it began. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Tags, lists

What should you understand from the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] carries?

gmrust (Game mode): Standard Rust survival is the game here; mp101 (Max players): It has 101 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] come up?

The Rust Data Lab lists that include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] are: 5x Rust servers, measured live, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

Population

What position does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] sits at #4,329 for seven-day player hours, placing it in the top 19% of ranked servers.

How full is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] right now?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] currently shows 0 players across 101 slots. The week's figures average 0 players and top out at 5. Peak time in the past 48 hours: 01:00 UTC, when the average was 2 players.

Getting on

How can you connect to RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Open the console with F1 in Rust and type client.connect 104.143.3.5:28029. The Launch Rust button on this page does the same job through Steam. For more, visit https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp101
Max players It has 101 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE You fight the world, not other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.