Element card · group PvE · atomic number 15,341, its rank
HellZone, Inc.
Online 104.159.135.138:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:00 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on HellZone, Inc.?
The map on HellZone, Inc. is procedural at size 6,000 with seed 81754, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has HellZone, Inc. set, and what settings are in force?
No gather rate appears in the name of HellZone, Inc.. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is off, Valve's anti-cheat.
Server details
Which location is HellZone, Inc. based in?
There is no region on record for HellZone, Inc.. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.159.135.138:28015 is the address it uses.
On what Rust version does HellZone, Inc. operate?
On Linux, HellZone, Inc. is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is HellZone, Inc. for staying online?
HellZone, Inc. is live as of now. According to the uptime it reports, the last restart was about 2 days 18 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does HellZone, Inc. perform?
Server fps averaged 113 over the last 48 hours, with 84 as the lowest. Buildings, deployables and everything else in the world added up to as many as 208,076 entities. Memory use peaked at 5,313 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on HellZone, Inc.?
HellZone, Inc.'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 19 hours ago.
How does HellZone, Inc. look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags HellZone, Inc. carries?
These are the tags HellZone, Inc. makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does HellZone, Inc. appear in?
You will find HellZone, Inc. on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does HellZone, Inc. place?
HellZone, Inc. sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is HellZone, Inc. right now?
At the moment HellZone, Inc. has 0 of its 50 slots filled. The past week gives an average of 0 players.
Connection
What steps get you onto HellZone, Inc.?
In Rust, press F1 and enter client.connect 104.159.135.138:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.