Rust Data LabData lab · live
Live readings Servers11,686 Players34,855 Populated2,843 Fresh wipes · 3h96 Sampled every 5 min

Element card · group PvE · atomic number 6,501, its rank

Chill PVE for hard workers

Online 104.192.227.10:28015 checked 10m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 70 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,501top 29%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.2 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:51 UTC13d ago 3 – running 1
Thu 1 Oct, 21:51 UTC FW27d ago 3 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 264
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average 264/ 2,000
  2. 2 Br [EU] Brits PvE… 97
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 97/ 2,000
  3. 3 Ch Chrayntopia ♡ … 129
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average 129/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 37
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 37/ 200
  5. 5 Re [PvE] Relic | … 47
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 47/ 300
  6. 6 Tr TRAVELER PVE [… 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 6/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Chill PVE for hard workers?

The map on Chill PVE for hard workers is procedural at size 6,000 with seed 3343399825, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Chill PVE for hard workers?

No gather rate appears in the name of Chill PVE for hard workers. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Chill PVE for hard workers?

No region is published by Chill PVE for hard workers. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 104.192.227.10:28015.

On what Rust version does Chill PVE for hard workers operate?

Rust network protocol 2635 and build 168909 on Windows is what Chill PVE for hard workers uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Chill PVE for hard workers for staying online?

At the moment, Chill PVE for hard workers is online. According to the uptime it reports, the last restart was about 6 days 1 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Chill PVE for hard workers known for smooth running?

Server fps averaged 70 over the last 48 hours, with 53 as the lowest. The entity count reached 216,467, including buildings, deployables and all other world items. Up to 8,078 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Chill PVE for hard workers wipe, and how often?

The record holds too few of Chill PVE for hard workers's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 1 hours ago.

On Chill PVE for hard workers, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. 28 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 5.

Where it appears

Which meanings sit behind the tags on Chill PVE for hard workers?

These are the tags Chill PVE for hard workers makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp70 (Max players): 70 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Chill PVE for hard workers come up?

You will find Chill PVE for hard workers on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Chill PVE for hard workers compare with other servers in the rankings?

Player hours over the last week put Chill PVE for hard workers at #6,501, inside the top 29% of ranked servers.

How full is Chill PVE for hard workers right now?

Chill PVE for hard workers currently shows 0 players across 70 slots. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 00:00 UTC, when the average was 0 players.

Connection

What steps get you onto Chill PVE for hard workers?

Open the console with F1 in Rust and type client.connect 104.192.227.10:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp70
Max players 70 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.