Rust Data LabData lab · live
Live readings Servers11,698 Players53,885 Populated3,236 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Vanilla · atomic number 15,869, its rank

Birling Bandits | Near Vanilla | Offline Raid Protection

Offline 104.246.228.240:28015 checked 19d ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 12 0% full Room to join
7-day average0peak –
Rank · atomic number#15,869top 72%
Last wipe19d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap11.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctWed 16 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:21 UTC19d ago 0 – running 0
Wed 16 Sep, 14:33 UTC42d ago 3 halved by day 2 23 days 0
Wed 16 Sep, 00:44 UTC43d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 75/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 216
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  4. 4 Ru 404 RUST 2Х|ДЛ… 93
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  5. 5 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 9/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 229
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average 229/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Birling Bandits | Near Vanilla | Offline Raid Protection?

Birling Bandits | Near Vanilla | Offline Raid Protection runs a procedural map of size 4,250 with seed 1552042848; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Birling Bandits | Near Vanilla | Offline Raid Protection configured, and what rules apply?

No gather rate appears in the name of Birling Bandits | Near Vanilla | Offline Raid Protection. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Birling Bandits | Near Vanilla | Offline Raid Protection?

There is no region on record for Birling Bandits | Near Vanilla | Offline Raid Protection. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 104.246.228.240:28015.

Which Rust version is Birling Bandits | Near Vanilla | Offline Raid Protection on?

On Windows, Birling Bandits | Near Vanilla | Offline Raid Protection is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

How reliably does Birling Bandits | Near Vanilla | Offline Raid Protection stay online?

Birling Bandits | Near Vanilla | Offline Raid Protection is not online at the moment; the last sighting was 19 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipes and resets

How often does a wipe happen on Birling Bandits | Near Vanilla | Offline Raid Protection, and at what time?

The only wipe on Birling Bandits | Near Vanilla | Offline Raid Protection is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 19 days 19 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On Birling Bandits | Near Vanilla | Offline Raid Protection, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on Birling Bandits | Near Vanilla | Offline Raid Protection?

The game's server browser reads the tags Birling Bandits | Near Vanilla | Offline Raid Protection publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp12 (Max players): It has 12 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Birling Bandits | Near Vanilla | Offline Raid Protection appear in?

These themed Rust Data Lab lists carry Birling Bandits | Near Vanilla | Offline Raid Protection: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does Birling Bandits | Near Vanilla | Offline Raid Protection place?

Birling Bandits | Near Vanilla | Offline Raid Protection sits at #15,869 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does Birling Bandits | Near Vanilla | Offline Raid Protection have at the moment?

The last recorded sighting of Birling Bandits | Near Vanilla | Offline Raid Protection was 19 days 19 hours ago, and it is offline now.

Connection

How can you connect to Birling Bandits | Near Vanilla | Offline Raid Protection?

In Rust, press F1 and enter client.connect 104.246.228.240:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/bbmZ6EYmUm.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp12
Max players It has 12 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.