Element card · group Modded · atomic number 10,213, its rank
Staging Dev Server (Carbon)
Offline 104.28.198.248:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:06 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 15:43 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 15:35 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 19:36 UTC4d ago | 0 | – | 3.8 days | 1 |
| Thu 22 Oct, 05:27 UTC6d ago | 1 | – | 1.6 days | 1 |
| Mon 19 Oct, 17:22 UTC9d ago | 1 | held half | 2.5 days | 1 |
| Sun 18 Oct, 18:16 UTC10d ago | 1 | – | 1 days | 1 |
| Mon 5 Oct, 19:17 UTC22d ago | 1 | held half | 13 days | 0 |
| Mon 5 Oct, 11:22 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 20:51 UTC24d ago | 1 | – | 1.6 days | 0 |
| Mon 28 Sep, 23:24 UTC29d ago | – | – | – | 0 |
| Mon 28 Sep, 22:17 UTC29d ago | 0 | – | 4.9 days | 0 |
| Sun 20 Sep, 16:13 UTC38d ago | – | – | – | 0 |
| Sun 20 Sep, 16:04 UTC38d ago | 1 | – | 8.3 days | 1 |
| Fri 18 Sep, 11:01 UTC40d ago | 1 | – | 2.2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is Staging Dev Server (Carbon) configured, and what rules apply?
Nothing in the name of Staging Dev Server (Carbon) gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Staging Dev Server (Carbon) based in?
There is no region on record for Staging Dev Server (Carbon). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.28.198.248:28015.
What Rust version does Staging Dev Server (Carbon) currently run?
Rust network protocol 2635 and build 169483 on Windows is what Staging Dev Server (Carbon) uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Staging Dev Server (Carbon) for staying online?
Right now Staging Dev Server (Carbon) is offline, with its last appearance 9 hours ago. It was online for 12 of 168 hours in the last 7 full days, which is 7% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Wipe schedule
When does Staging Dev Server (Carbon) wipe, and how often?
A fresh world appears on Staging Dev Server (Carbon) every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.
Lists and tags
How should you read the tags on Staging Dev Server (Carbon)?
The game's server browser reads the tags Staging Dev Server (Carbon) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs169483 (Build): The game build is 169483; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Staging Dev Server (Carbon) come up?
You will find Staging Dev Server (Carbon) on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How does Staging Dev Server (Carbon) compare with other servers in the rankings?
Staging Dev Server (Carbon) sits at #10,213 for seven-day player hours, placing it in the top 46% of ranked servers.
How full is Staging Dev Server (Carbon) right now?
The last recorded sighting of Staging Dev Server (Carbon) was 9 hours ago, and it is offline now. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.
How to join
How can you connect to Staging Dev Server (Carbon)?
You can connect by pressing F1 in Rust and entering client.connect 104.28.198.248:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.