Rust Data LabData lab · live
Live readings Servers11,847 Players83,714 Populated3,952 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Modded · atomic number 13,882, its rank

TeddyServer

Offline 104.28.205.74:28015 checked 24d ago

biweekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#13,882top 61%
Last wipe24d agobiweekly schedule
Next wipe3d 7hSat 31 Oct, 04:05 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 04:05 UTC, in 3d 7h. Its biweekly schedule tag · low confidence

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 3d 7hSat 31 Oct, 04:05 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 17d 7hSat 14 Nov, 04:05 UTC
  4. 31d 7hSat 28 Nov, 04:05 UTC
  5. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:05 UTC24d ago 1 – running 1
Fri 2 Oct, 13:16 UTC25d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 45
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 36 on average 45/ 100
  2. 2 Jp [JP]初心者PVPサーバー… 2
    [JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 19 on average 2/ 100
  3. 3 Сл СЛАБЫЕ РЫЦАРИ … 10
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 10/ 200
  4. 4 Ru RUST ACADEMY #… 14
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average 14/ 200
  5. 5 Ru Rust Empires I… 8
    Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average 8/ 50
  6. 6 Pv [ESP][PVE] PAC… 1
    [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 5 on average 1/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on TeddyServer?

The map on TeddyServer is procedural, made by the game.

What settings and rules apply on TeddyServer?

No gather rate appears in the name of TeddyServer. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts TeddyServer?

Nothing about a region is published by TeddyServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.28.205.74:28015.

Which Rust version is TeddyServer on?

Rust network protocol 2634 and build 166652 on Windows is what TeddyServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does TeddyServer stay up, and how reliable is its uptime?

Currently offline, TeddyServer was last seen 24 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipe days

How often does a wipe happen on TeddyServer, and at what time?

The prediction for TeddyServer follows its tag, as too few wipes are on record to confirm the schedule. On Saturday 31 October at 04:05 UTC the next wipe falls due. The world it is running now dates from 24 days 16 hours ago. A two-weekly wipe schedule is published in its tags.

On TeddyServer, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 5 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on TeddyServer?

These are the tags TeddyServer makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does TeddyServer appear in?

These themed Rust Data Lab lists carry TeddyServer: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Against other Rust servers, where does TeddyServer place?

TeddyServer sits at #13,882 for seven-day player hours, placing it in the top 61% of ranked servers.

What does the current player count on TeddyServer tell you?

No live signal from TeddyServer right now, which was last seen 24 days 9 hours ago.

Getting on

What steps get you onto TeddyServer?

You can connect by pressing F1 in Rust and entering client.connect 104.28.205.74:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.