Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h50 Sampled every 5 min

Element card · group Modded · atomic number 1,348, its rank

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

Online 158.69.5.16:28015 checked 2h ago

biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 3/ 50 6% full Room to join
7-day average5peak 18
Rank · atomic number#1,348top 6%
Last wipe13d agobiweekly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 14d 22hThu 12 Nov, 17:41 UTC
  3. 35d 23hThu 3 Dec, 19:00 UTCFW
  4. 42d 22hThu 10 Dec, 17:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:41 UTC13d ago 15 – running 4
Thu 1 Oct, 17:46 UTC FW27d ago 21 halved by day 8 14 days 5
Thu 17 Sep, 17:44 UTC41d ago 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a procedural map of size 4,500 with seed 133856400; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out set, and what settings are in force?

The name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out carries no gather rate. Groups top out at 8 players, the default for the game. roleplay is the game mode, roleplay with towns, jobs and rules. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

No region comes from Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out; it does give ca2 as its region code. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 158.69.5.16:28015.

What Rust version does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out currently run?

On Windows, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out stay online?

Right now, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is reachable. About 4 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out known for smooth running?

Server fps averaged 117 over the last 48 hours, with 55 as the lowest. The entity count reached 179,726, including buildings, deployables and all other world items. The highest memory usage was 6,789 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and at what time?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs on a wipe rhythm of every 4 weeks on Thursday at 17:41 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 13 days 1 hours ago. Wipes every two weeks are what its tags set out.

What does a typical wipe day on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out involve?

Recent wipes on average reached 18 players at their busiest. 8 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 7.5 when it didn't hold.

Lists and tags

How should you read the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The game's server browser reads the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rca2 (Region code): Its region code reads ca2; ^b (Biweekly): Wipes come around once a fortnight; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out come up?

You will find Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out on the following Rust Data Lab lists: Modded Rust servers, measured and Rust roleplay servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who operates Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

2 other servers we track publish a rustempires.com hostname as well, which makes one operator the likely runner of them and Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out.

Population

What position does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hold among Rust servers?

Player hours over the last week put Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at #1,348, inside the top 6% of ranked servers.

What does the current player count on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out tell you?

At the moment Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out has 3 of its 50 slots filled. Averaged over the past week: 5 players, peaking at 18. Peak time in the past 48 hours: 22:00 UTC, when the average was 12 players.

How to join

How can you connect to Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

In Rust, press F1 and enter client.connect 158.69.5.16:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://rustempires.com/.

Server tags

what each one means

Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$rca2
Region code Its region code reads ca2.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.