Rust Data LabData lab · live
Live readings Servers11,741 Players62,626 Populated3,351 Fresh wipes · 3h195 Sampled every 5 min

Element card · group PvE · atomic number 15,323, its rank

Foxx Dev

Online NA 107.175.159.174:28025 checked 9m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69% · #1507 in NA
Last wipe18d agobiweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap4.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 9d 20hSun 8 Nov, 07:50 UTC
  3. 23d 20hSun 22 Nov, 07:50 UTC
  4. 35d 7hThu 3 Dec, 19:00 UTCFW
  5. 37d 20hSun 6 Dec, 07:50 UTC

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:50 UTC18d ago 1 – running 1
Sat 3 Oct, 03:37 UTC26d ago 1 halved by day 1 8.2 days 0
Mon 28 Sep, 21:39 UTC30d ago 1 halved by day 1 4.2 days 0
Fri 25 Sep, 21:11 UTC33d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 108
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 108/ 2,000
  2. 2 Ch Chrayntopia ♡ … 25
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 25/ 200
  3. 3 Or Orange Dream |… 10
    Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 33 on average 10/ 200
  4. 4 Lu LuffyRust Texa… 4
    LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No NA · groups of 12+ · biweekly · 14 on average 4/ 30
  5. 5 Zo ZOMBZ SPOOKY P… 2
    ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los NA · groups of 12+ · biweekly · 12 on average 2/ 100
  6. 6 Us US Markiii-Rus… 2
    US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro NA · groups of 8+ · biweekly · 6 on average 2/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on Foxx Dev?

Foxx Dev runs a procedural map of size 5,000 with seed 241644880; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Fox Island!.

How is Foxx Dev configured, and what rules apply?

No gather rate appears in the name of Foxx Dev. Groups top out at 12 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts Foxx Dev?

With its NA tag, Foxx Dev places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 107.175.159.174:28025.

Which Rust version is Foxx Dev on?

Rust network protocol 2635 and build 168909 on Linux is what Foxx Dev uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Foxx Dev stay up, and how reliable is its uptime?

Right now, Foxx Dev is reachable. About 17 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Does Foxx Dev hold a steady performance?

The last 48 hours show an average of 95 server fps and a minimum of 66. The maximum entity count was 142,641, covering buildings, deployables and all else in the world. The highest memory usage was 5,335 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Foxx Dev?

Its tag guides the prediction, since Foxx Dev's record holds too few wipes to confirm a schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 18 days 3 hours ago. A two-weekly wipe schedule is published in its tags.

How does Foxx Dev look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on Foxx Dev?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts12 (Group limit): Teams cap at 12 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America: that is the tag list Foxx Dev publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Foxx Dev come up?

The Rust Data Lab lists that include Foxx Dev are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Who operates Foxx Dev?

3 other servers we track publish a foxxservers.com hostname as well, which makes one operator the likely runner of them and Foxx Dev.

Player counts

Against other Rust servers, where does Foxx Dev place?

Seven-day player hours place Foxx Dev at #15,323 overall, #1,507 in North America and in the top 69% of ranked servers.

How full is Foxx Dev right now?

Foxx Dev currently shows 0 players across 40 slots. The seven-day average for this server is 0 players.

Connection

What steps get you onto Foxx Dev?

In Rust, press F1 and enter client.connect 107.175.159.174:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts12
Group limit Teams cap at 12 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.