Rust Data LabData lab · live
Live readings Servers11,740 Players65,587 Populated3,350 Fresh wipes · 3h201 Sampled every 5 min

Element card · group Modded · atomic number 15,290, its rank

BunnieBee's

Offline 109.230.243.207:11500 checked 2d ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,290top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 3
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 3/ 100
  2. 2 As Asgard 2服 … 1
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1/ 233
  3. 3 Ga Gamed!de 0
    Gamed!de quad · 1 on average 0/ 8
  4. 4 So [EA] Softcore 1 12
    [EA] Softcore 1 quad · monthly · 66 on average 12/ 350
  5. 5 Fa [US] Facepunch… 73
    [US] Facepunch Softcore 2 NA · quad · monthly · 58 on average 73/ 300
  6. 6 Re Reddit.com/r/P… 21
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 21/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on BunnieBee's?

A procedural map of size 3,500 with seed 6738 runs on BunnieBee's, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on BunnieBee's?

The name of BunnieBee's carries no gather rate. The group cap is 4 players (quad). softcore is the game mode, The lighter of the game's two modes: part of your loot stays with you. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is BunnieBee's based in?

There is no region on record for BunnieBee's. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 109.230.243.207:11500 is the address it uses.

What Rust version does BunnieBee's currently run?

On Windows, BunnieBee's is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does BunnieBee's stay online?

Currently offline, BunnieBee's was last seen 2 days 21 hours ago. For the last 7 full days, 123 of 168 hours were online, giving 73% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipes and resets

When does BunnieBee's wipe, and how often?

Too few wipes are on record for BunnieBee's to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.

Where it appears

How should you read the tags on BunnieBee's?

gmsoftcore (Game mode): Softcore rules make this an easier mode; mp20 (Max players): 20 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list BunnieBee's publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does BunnieBee's come up?

These themed Rust Data Lab lists carry BunnieBee's: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player counts

How does BunnieBee's compare with other servers in the rankings?

Player hours over the last week put BunnieBee's at #15,290, inside the top 69% of ranked servers. The quad ranking puts it at #614.

What does the current player count on BunnieBee's tell you?

BunnieBee's is offline at the moment; the last sighting was 2 days 21 hours ago. The past week gives an average of 0 players.

Connection

How can you connect to BunnieBee's?

In Rust, press F1 and enter client.connect 109.230.243.207:11500. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp20
Max players 20 is the slot count.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.