Element card · group Community · atomic number 15,343, its rank
TEST
Offline 109.252.54.224:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:01 UTC27d ago | 1 | – | running | 0 |
| Fri 18 Sep, 11:08 UTC41d ago | 1 | halved by day 6 | 13.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
What settings and rules apply on TEST?
Nothing in the name of TEST gives a gather rate. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does TEST sit?
No region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 109.252.54.224:28015.
Which Rust version is TEST on?
Rust network protocol 2634 and build 166494 on Windows is what TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does TEST stay online?
TEST is not online at the moment; the last sighting was 27 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
What is the wiping pattern on TEST?
Too few wipes are on record for TEST to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 13 hours ago the current world was made.
On TEST, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 6 when it didn't hold.
Lists and tags
What should you understand from the tags TEST carries?
The game's server browser reads the tags TEST publishes, which are gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp10 (Max players): It has 10 slots; ts0 (Group limit): Teams are not available on this server; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does TEST appear in?
The Rust Data Lab lists that include TEST are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Population
How does TEST compare with other servers in the rankings?
The seven-day player-hours table has TEST at #15,343, in the top 67% of ranked servers.
How many players does TEST have at the moment?
The last recorded sighting of TEST was 27 days 12 hours ago, and it is offline now.
Getting on
How can you connect to TEST?
You can connect by pressing F1 in Rust and entering client.connect 109.252.54.224:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.