Rust Data LabData lab · live
Live readings Servers11,713 Players47,275 Populated3,205 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Official · atomic number 1,223, its rank

[EU] Facepunch Hardcore 1

Online 79.137.98.161:28015 checked 9m ago

official teams off monthly wipes hardcore
Join the experiment
Atomic mass · players now 2/ 400 0% full Room to join
7-day average7peak 21
Rank · atomic number#1,223top 5%
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak31players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 31 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ra RAGE RUST • ХА… 0
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  2. 2 Fr [RU] Friendly … 0
    [RU] Friendly Rust – Vanilla Hardcore | 1x1 Русский EU · no group limit · monthly · 1 on average 0/ 100
  3. 3 Ru Rustoria.co - … 163
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 163/ 200
  4. 4 Ru Rusty Moose |E… 116
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average 116/ 200
  5. 5 Ru Rustafied.com … 74
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 74/ 100
  6. 6 Ma Magic Rust — L… 32
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Quick answers

from the figures on this page

Settings and map

What map is in play on [EU] Facepunch Hardcore 1?

The map on [EU] Facepunch Hardcore 1 is procedural at size 3,750, made by the game.

What rules has [EU] Facepunch Hardcore 1 set, and what settings are in force?

The name of [EU] Facepunch Hardcore 1 carries no gather rate. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are allowed. The in-game Official tab of Rust includes it. Anti-cheat is on: Valve's VAC.

About the server

In what location does [EU] Facepunch Hardcore 1 sit?

No region tag is published by [EU] Facepunch Hardcore 1; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 79.137.98.161:28015 is the address it uses.

What Rust version does [EU] Facepunch Hardcore 1 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch Hardcore 1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EU] Facepunch Hardcore 1 stay online?

Right now, [EU] Facepunch Hardcore 1 is reachable. According to the uptime it reports, the last restart was about 11 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [EU] Facepunch Hardcore 1 known for smooth running?

Server fps averaged 227 over the last 48 hours, with 199 as the lowest. The entity count reached 100,149, including buildings, deployables and all other world items. The highest memory usage was 4,318 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on [EU] Facepunch Hardcore 1, and at what time?

Once a month is all [EU] Facepunch Hardcore 1 wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 6 hours ago. Its tags set out a wipe schedule of once a month.

How does [EU] Facepunch Hardcore 1 look on the day of a wipe?

Recent wipes on average reached 31 players at their busiest. The latest wipe's peak fell 4 hours after it began.

Lists and tags

How should you read the tags on [EU] Facepunch Hardcore 1?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp400 (Max players): It has 400 slots; ts0 (Group limit): Team play is disabled; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; sc2 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list [EU] Facepunch Hardcore 1 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] Facepunch Hardcore 1 appear in?

These themed Rust Data Lab lists carry [EU] Facepunch Hardcore 1: Rust tutorial servers: the live sample, EU Rust servers, measured and Official Rust servers. Applying these filters on the server list returns it: Region: Europe; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch Hardcore 1?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch Hardcore 1.

Population

How does [EU] Facepunch Hardcore 1 compare with other servers in the rankings?

The seven-day player-hours table has [EU] Facepunch Hardcore 1 at #1,223, in the top 5% of ranked servers.

What does the current player count on [EU] Facepunch Hardcore 1 tell you?

[EU] Facepunch Hardcore 1 currently shows 2 players across 400 slots. A seven-day sample gives 7 players on average and 21 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 15 players.

Getting on

What steps get you onto [EU] Facepunch Hardcore 1?

You can connect by pressing F1 in Rust and entering client.connect 79.137.98.161:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmhardcore,cs168909,sc2,ts0

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmhardcore
Game mode Hardcore rules make this a tougher mode.
mp400
Max players It has 400 slots.
ts0
Group limit Team play is disabled.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Other

sc2
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.