Element card · group Community · atomic number 13,798, its rank
TEST
Offline 109.252.56.141:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
What rules has TEST set, and what settings are in force?
No gather rate appears in the name of TEST. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
Which location is TEST based in?
Nothing about a region is published by TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 109.252.56.141:28015 is the address it uses.
What Rust version does TEST currently run?
Rust network protocol 2634 and build 166494 on Windows is what TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is TEST for staying online?
Currently offline, TEST was last seen 23 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 5 October 2026.
Wipe schedule
When does TEST wipe, and how often?
Too few wipes are on record for TEST to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 1 hours ago.
Tags, lists
Which meanings sit behind the tags on TEST?
The game's server browser reads the tags TEST publishes, which are gmhardcore (Game mode): The rules are hardcore, which is harsher; mp10 (Max players): Player slots: 10; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does TEST appear in?
You will find TEST on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Population
What position does TEST hold among Rust servers?
The seven-day player-hours table has TEST at #13,798, in the top 61% of ranked servers.
How many players does TEST have at the moment?
The last recorded sighting of TEST was 23 days 7 hours ago, and it is offline now.
Getting on
What is the way to join TEST?
In Rust, press F1 and enter client.connect 109.252.56.141:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.