Rust Data LabData lab · live
Live readings Servers11,790 Players66,598 Populated3,624 Fresh wipes · 3h126 Sampled every 5 min

Element card · group PvE · atomic number 4,005, its rank

ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system

Online 109.254.77.72:28015 checked 12m ago

1x weekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average1peak 4
Rank · atomic number#4,005top 18%
Last wipe6d agoweekly schedule
Next wipe18hThu 29 Oct, 16:10 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 16:10 UTC, in 18h. Every Thursday at 16:10 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 18hThu 29 Oct, 16:10 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 18hThu 12 Nov, 16:10 UTC
  4. 21d 18hThu 19 Nov, 16:10 UTC
  5. 28d 18hThu 26 Nov, 16:10 UTC
  6. 35d 20hThu 3 Dec, 19:00 UTCFW
  7. 42d 18hThu 10 Dec, 16:10 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:10 UTC6d ago 3 – running 0
Thu 15 Oct, 16:11 UTC13d ago 6 halved by day 6 7 days 1
Thu 8 Oct, 16:10 UTC20d ago 6 halved by day 3 7 days 1
Thu 1 Oct, 18:43 UTC FW27d ago 5 halved by day 5 6.9 days 1
Thu 24 Sep, 16:09 UTC34d ago 9 halved by day 4 7.1 days 1
Thu 17 Sep, 16:14 UTC41d ago 6 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system?

A procedural map of size 4,500 with seed 1172084519 runs on ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system?

ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system carries a 1x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system sit?

No region tag is published by ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 109.254.77.72:28015.

On what Rust version does ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system operate?

Rust network protocol 2635 and build 168909 on Linux is what ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system for staying online?

ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system is live as of now. About 3 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system known for smooth running?

In the last 48 hours, it averaged 209 server fps, with a low of 155. The entity count reached 81,330, including buildings, deployables and all other world items. Up to 3,495 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system?

Wipes on ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system follow this rhythm: every Thursday at 16:10 UTC. On Thursday 29 October at 16:10 UTC the next wipe falls due. Counting back, the current world began 6 days 5 hours ago. The tags state that wipes happen weekly.

On ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system, what happens when wipe day arrives?

At their busiest, recent wipes averaged 5 players. The latest wipe's peak fell 18 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 5.

Tags, lists

What should you understand from the tags ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system carries?

These are the tags ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): Player slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): It wipes weekly; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system come up?

You will find ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 1x.

Player numbers

Against other Rust servers, where does ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system place?

The seven-day player-hours table has ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system at #4,005, in the top 18% of ranked servers.

How full is ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system right now?

ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system currently shows 0 players across 20 slots. A seven-day sample gives 1 players on average and 4 at the top. Over 48 hours, the highest average fell at 17:00 UTC, at 2 players.

Connection

What steps get you onto ДНР:SURViVAL PVE\PVPinRT x1+x50 skill system?

In Rust, press F1 and enter client.connect 109.254.77.72:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://m.vk.com/public194724329.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players Player slots: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.