Rust Data LabData lab · live
Live readings Servers11,851 Players94,129 Populated3,887 Fresh wipes · 3h394 Sampled every 5 min

Element card · group PvE · atomic number 503, its rank

1[PvE]Тульский|Русский|Classic+Ивенты

Online 80.242.59.122:35200 checked 9m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 23/ 200 12% full Room to join
7-day average34peak 96
Rank · atomic number#503top 2%
Last wipe22d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak115players, last three wipes
crowd held33%else halves by day 11.5

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctTue 6 OctSat 3 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 08:48 UTC3d ago 59 – running 22
Tue 6 Oct, 16:55 UTC22d ago 157 halved by day 14 19.7 days 51
Sat 3 Oct, 15:13 UTC26d ago 130 held half 3.1 days 96
Fri 2 Oct, 15:47 UTC26d ago 130 – 1 days 61
Fri 2 Oct, 05:28 UTC27d ago 130 – 0.4 days 6
Fri 18 Sep, 07:44 UTC41d ago 139 halved by day 9 13.9 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on 1[PvE]Тульский|Русский|Classic+Ивенты?

1[PvE]Тульский|Русский|Classic+Ивенты runs a procedural map of size 4,250 with seed 1019609510; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is 1[PvE]Тульский|Русский|Classic+Ивенты configured, and what rules apply?

No gather rate appears in the name of 1[PvE]Тульский|Русский|Classic+Ивенты. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

In what location does 1[PvE]Тульский|Русский|Classic+Ивенты sit?

The name of 1[PvE]Тульский|Русский|Classic+Ивенты points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 80.242.59.122:35200 is the address it uses.

Which Rust version is 1[PvE]Тульский|Русский|Classic+Ивенты on?

Rust network protocol 2635 and build 168909 on Windows is what 1[PvE]Тульский|Русский|Classic+Ивенты uses. The protocol must match for you to join; Steam will update your game.

Does 1[PvE]Тульский|Русский|Classic+Ивенты stay up, and how reliable is its uptime?

At the moment, 1[PvE]Тульский|Русский|Classic+Ивенты is online. According to the uptime it reports, the last restart was about 10 hours ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is 1[PvE]Тульский|Русский|Classic+Ивенты known for smooth running?

The last 48 hours show an average of 52 server fps and a minimum of 34. The entity count reached 337,567, including buildings, deployables and all other world items. Memory use peaked at 7,831 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on 1[PvE]Тульский|Русский|Classic+Ивенты, and at what time?

Once a month is all 1[PvE]Тульский|Русский|Classic+Ивенты wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 22 days 22 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On 1[PvE]Тульский|Русский|Classic+Ивенты, what happens when wipe day arrives?

At their busiest, recent wipes averaged 115 players. Peak numbers on the latest wipe came 33 hours in. Half that peak was held until the next wipe in 33% of recent wipes. The crowd fell below half by day 11.5 when it didn't hold.

Lists and tags

What should you understand from the tags 1[PvE]Тульский|Русский|Classic+Ивенты carries?

The game's server browser reads the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes, which are gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): It has 200 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does 1[PvE]Тульский|Русский|Classic+Ивенты appear in?

You will find 1[PvE]Тульский|Русский|Classic+Ивенты on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Player counts

How does 1[PvE]Тульский|Русский|Classic+Ивенты compare with other servers in the rankings?

1[PvE]Тульский|Русский|Classic+Ивенты sits at #503 for seven-day player hours, placing it in the top 2% of ranked servers.

What does the current player count on 1[PvE]Тульский|Русский|Classic+Ивенты tell you?

Of 200 slots, 23 are taken on 1[PvE]Тульский|Русский|Classic+Ивенты right now. The week's figures average 34 players and top out at 96. Over 48 hours, the highest average fell at 17:00 UTC, at 54 players.

How to join

How can you connect to 1[PvE]Тульский|Русский|Classic+Ивенты?

You can connect by pressing F1 in Rust and entering client.connect 80.242.59.122:35200, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://trg.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players It has 200 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.