Rust Data LabData lab · live
Live readings Servers11,842 Players65,813 Populated3,613 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Vanilla · atomic number 13,768, its rank

[TW][PVE][PVPArea]

Offline 111.243.131.124:28015 checked 23d ago

monthly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,768top 61%
Last wipe24d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:39 UTC24d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [TW][PVE][PVPArea]?

[TW][PVE][PVPArea] runs a procedural map of size 4,500 with seed 1684376845; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [TW][PVE][PVPArea] set, and what settings are in force?

No gather rate appears in the name of [TW][PVE][PVPArea]. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

In what location does [TW][PVE][PVPArea] sit?

Its name points to Asia and its region code is au1, though [TW][PVE][PVPArea] publishes no region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 111.243.131.124:28015.

Which Rust version is [TW][PVE][PVPArea] on?

Rust network protocol 2634 and build 166586 on Windows is what [TW][PVE][PVPArea] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [TW][PVE][PVPArea] stay up, and how reliable is its uptime?

Right now [TW][PVE][PVPArea] is offline, with its last appearance 23 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipes and resets

What is the wiping pattern on [TW][PVE][PVPArea]?

Wiping once a month with the force wipe is what [TW][PVE][PVPArea] does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 24 days 23 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On [TW][PVE][PVPArea], what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. 16 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on [TW][PVE][PVPArea]?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rau1 (Region code): Region code: au1; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list [TW][PVE][PVPArea] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [TW][PVE][PVPArea] come up?

The Rust Data Lab lists that include [TW][PVE][PVPArea] are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates [TW][PVE][PVPArea]?

The doubleogti.ddns.net hostname [TW][PVE][PVPArea] publishes also appears on 4 other servers we track, so the same operator most likely runs them.

Player numbers

How does [TW][PVE][PVPArea] compare with other servers in the rankings?

[TW][PVE][PVPArea] sits at #13,768 for seven-day player hours, placing it in the top 61% of ranked servers.

What does the current player count on [TW][PVE][PVPArea] tell you?

[TW][PVE][PVPArea] is offline at the moment; the last sighting was 23 days 3 hours ago.

How to join

How can you connect to [TW][PVE][PVPArea]?

In Rust, press F1 and enter client.connect 111.243.131.124:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rau1
Region code Region code: au1.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.