Element card · group Vanilla · atomic number 13,768, its rank
[TW][PVE][PVPArea]
Offline 111.243.131.124:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] runs a procedural map of size 4,500 with seed 1684376845; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has [TW][PVE][PVPArea] set, and what settings are in force?
No gather rate appears in the name of [TW][PVE][PVPArea]. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
Server details
In what location does [TW][PVE][PVPArea] sit?
Its name points to Asia and its region code is au1, though [TW][PVE][PVPArea] publishes no region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 111.243.131.124:28015.
Which Rust version is [TW][PVE][PVPArea] on?
Rust network protocol 2634 and build 166586 on Windows is what [TW][PVE][PVPArea] uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [TW][PVE][PVPArea] stay up, and how reliable is its uptime?
Right now [TW][PVE][PVPArea] is offline, with its last appearance 23 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.
Wipes and resets
What is the wiping pattern on [TW][PVE][PVPArea]?
Wiping once a month with the force wipe is what [TW][PVE][PVPArea] does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 24 days 23 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
On [TW][PVE][PVPArea], what happens when wipe day arrives?
At their busiest, recent wipes averaged 3 players. 16 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on [TW][PVE][PVPArea]?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rau1 (Region code): Region code: au1; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list [TW][PVE][PVPArea] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [TW][PVE][PVPArea] come up?
The Rust Data Lab lists that include [TW][PVE][PVPArea] are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who operates [TW][PVE][PVPArea]?
The doubleogti.ddns.net hostname [TW][PVE][PVPArea] publishes also appears on 4 other servers we track, so the same operator most likely runs them.
Player numbers
How does [TW][PVE][PVPArea] compare with other servers in the rankings?
[TW][PVE][PVPArea] sits at #13,768 for seven-day player hours, placing it in the top 61% of ranked servers.
What does the current player count on [TW][PVE][PVPArea] tell you?
[TW][PVE][PVPArea] is offline at the moment; the last sighting was 23 days 3 hours ago.
How to join
How can you connect to [TW][PVE][PVPArea]?
In Rust, press F1 and enter client.connect 111.243.131.124:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.
