Element card · group Vanilla · atomic number 13,546, its rank
[TW][PVE][PVPArea]
Offline 111.243.147.71:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC25d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [TW][PVE][PVPArea]?
The map on [TW][PVE][PVPArea] is procedural at size 4,500 with seed 1684376845, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has [TW][PVE][PVPArea] set, and what settings are in force?
The name of [TW][PVE][PVPArea] carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.
Server facts
Which location is [TW][PVE][PVPArea] based in?
Its name points to Asia and its region code is au1, though [TW][PVE][PVPArea] publishes no region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 111.243.147.71:28015 is the address it uses.
On what Rust version does [TW][PVE][PVPArea] operate?
On Windows, [TW][PVE][PVPArea] is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
How reliably does [TW][PVE][PVPArea] stay online?
Right now [TW][PVE][PVPArea] is offline, with its last appearance 16 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.
Wipe schedule
How often does a wipe happen on [TW][PVE][PVPArea], and at what time?
Once a month is all [TW][PVE][PVPArea] wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 25 days 14 hours ago. Wipes monthly, according to the schedule in its tags.
Where it appears
Which meanings sit behind the tags on [TW][PVE][PVPArea]?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $rau1 (Region code): Its region code reads au1; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list [TW][PVE][PVPArea] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [TW][PVE][PVPArea] appear in?
These themed Rust Data Lab lists carry [TW][PVE][PVPArea]: Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind [TW][PVE][PVPArea]?
Sharing its doubleogti.ddns.net hostname with 4 other servers we track, [TW][PVE][PVPArea] is most likely run by the same operator as those.
Population
How does [TW][PVE][PVPArea] compare with other servers in the rankings?
[TW][PVE][PVPArea] sits at #13,546 for seven-day player hours, placing it in the top 61% of ranked servers.
What does the current player count on [TW][PVE][PVPArea] tell you?
No live signal from [TW][PVE][PVPArea] right now, which was last seen 16 days 20 hours ago.
How to join
What is the way to join [TW][PVE][PVPArea]?
You can connect by pressing F1 in Rust and entering client.connect 111.243.147.71:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
