Element card · group PvE · atomic number 6,760, its rank
PrivateServer
Online 111.97.100.110:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:46 UTC24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on PrivateServer?
The map on PrivateServer is procedural, made by the game.
How is PrivateServer configured, and what rules apply?
No gather rate appears in the name of PrivateServer. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does PrivateServer sit?
There is no region on record for PrivateServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 111.97.100.110:28015 is the address it uses.
What Rust version does PrivateServer currently run?
Rust network protocol 2635 and build 168909 on Windows is what PrivateServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does PrivateServer stay online?
At the moment, PrivateServer is online. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does PrivateServer wipe, and how often?
The record holds too few of PrivateServer's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 7 hours ago.
On PrivateServer, what happens when wipe day arrives?
Recent wipes on average reached 3 players at their busiest. 1 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on PrivateServer?
The game's server browser reads the tags PrivateServer publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does PrivateServer appear in?
You will find PrivateServer on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does PrivateServer place?
Player hours over the last week put PrivateServer at #6,760, inside the top 31% of ranked servers.
What does the current player count on PrivateServer tell you?
At the moment PrivateServer has 0 of its 10 slots filled. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 00:00 UTC, when the average was 1 players.
Connection
How can you connect to PrivateServer?
In Rust, press F1 and enter client.connect 111.97.100.110:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.