Rust Data LabData lab · live
Live readings Servers11,809 Players80,805 Populated3,802 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Community · atomic number 15,323, its rank

本地服务器001

Offline 112.192.175.9:28015 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 06:07 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 23
    Rustoria.co - SEA Main EA · groups of 16+ · weekly · 183 on average 23/ 200
  2. 2 Ja Japan Tokyo - … 12
    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 12/ 550
  3. 3 Ru Rustoria.co - … 64
    Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average 64/ 200
  4. 4 Ru Rustafied.com … 7
    Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average 7/ 100
  5. 5 Ru Rustoria.co - … 50
    Rustoria.co - SEA Medium | JUST WIPED 28.10 EA · no group limit · 65 on average 50/ 100
  6. 6 Ja Japan Beginner… 5
    Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 52 on average 5/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on 本地服务器001?

A procedural map runs on 本地服务器001, generated by the game.

What rules has 本地服务器001 set, and what settings are in force?

The name of 本地服务器001 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server details

What region hosts 本地服务器001?

No region tag is published by 本地服务器001; its name, though, points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 112.192.175.9:28015.

Which Rust version is 本地服务器001 on?

Rust network protocol 2635 and build 168909 on Windows is what 本地服务器001 uses. The protocol must match for you to join; Steam will update your game.

How dependable is 本地服务器001 for staying online?

本地服务器001 is not online at the moment; the last sighting was 2 days 14 hours ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. It first appeared to Rust Data Lab on 26 October 2026.

Wipe schedule

When does 本地服务器001 wipe, and how often?

本地服务器001's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 14 hours ago.

How does 本地服务器001 look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on 本地服务器001?

The game's server browser reads the tags 本地服务器001 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 本地服务器001 come up?

You will find 本地服务器001 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does 本地服务器001 place?

本地服务器001 sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does 本地服务器001 have at the moment?

The last recorded sighting of 本地服务器001 was 2 days 14 hours ago, and it is offline now. The past week gives an average of 0 players.

Getting on

What steps get you onto 本地服务器001?

In Rust, press F1 and enter client.connect 112.192.175.9:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.